| DeathgripsfanX3 vs Steve | 21–20 | 51.22% |
| DeathgripsfanX3 vs King | 16–23 | 41.03% |
| DeathgripsfanX3 vs Kazuya | 10–12 | 45.45% |
| DeathgripsfanX3 vs Eddy | 9–12–1 | 42.86% |
| DeathgripsfanX3 vs Fahkumram | 6–15 | 28.57% |
| DeathgripsfanX3 vs Lili | 11–7 | 61.11% |
| DeathgripsfanX3 vs Lee | 12–6 | 66.67% |
| DeathgripsfanX3 vs Law | 4–13 | 23.53% |
| DeathgripsfanX3 vs Reina | 9–8 | 52.94% |
| DeathgripsfanX3 vs Heihachi | 9–7 | 56.25% |
| DeathgripsfanX3 vs Asuka | 7–7 | 50.00% |
| DeathgripsfanX3 vs Dragunov | 5–9 | 35.71% |
| DeathgripsfanX3 vs Lars | 5–8 | 38.46% |
| DeathgripsfanX3 vs Azucena | 9–4 | 69.23% |
| DeathgripsfanX3 vs Victor | 4–9 | 30.77% |
| DeathgripsfanX3 vs Hwoarang | 5–7 | 41.67% |
| DeathgripsfanX3 vs Feng | 5–7 | 41.67% |
| DeathgripsfanX3 vs Leo | 5–5 | 50.00% |
| DeathgripsfanX3 vs Alisa | 3–7 | 30.00% |
| DeathgripsfanX3 vs Jin | 2–7 | 22.22% |
| DeathgripsfanX3 vs Bryan | 4–5 | 44.44% |
| DeathgripsfanX3 vs Devil Jin | 5–4 | 55.56% |
| DeathgripsfanX3 vs Armor King | 2–7 | 22.22% |
| DeathgripsfanX3 vs Jun | 2–6 | 25.00% |
| DeathgripsfanX3 vs Nina | 6–1 | 85.71% |
| DeathgripsfanX3 vs Panda | 4–3 | 57.14% |
| DeathgripsfanX3 vs Paul | 5–1 | 83.33% |
| DeathgripsfanX3 vs Yoshimitsu | 2–4 | 33.33% |
| DeathgripsfanX3 vs Raven | 4–2 | 66.67% |
| DeathgripsfanX3 vs Lidia | 0–6 | 0.00% |
| DeathgripsfanX3 vs Shaheen | 2–3 | 40.00% |
| DeathgripsfanX3 vs Zafina | 2–3 | 40.00% |
| DeathgripsfanX3 vs Jack-8 | 0–4 | 0.00% |
| DeathgripsfanX3 vs Kuma | 2–2 | 50.00% |
| DeathgripsfanX3 vs Clive | 0–4 | 0.00% |
| DeathgripsfanX3 vs Anna | 1–2 | 33.33% |
| DeathgripsfanX3 vs Xiaoyu | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.