| Pain666 vs King | 4–2 | 66.67% |
| Pain666 vs Law | 3–2 | 60.00% |
| Pain666 vs Kazuya | 4–1 | 80.00% |
| Pain666 vs Asuka | 2–3 | 40.00% |
| Pain666 vs Azucena | 3–2 | 60.00% |
| Pain666 vs Jin | 3–1 | 75.00% |
| Pain666 vs Lars | 2–2 | 50.00% |
| Pain666 vs Raven | 3–1 | 75.00% |
| Pain666 vs Bryan | 1–2 | 33.33% |
| Pain666 vs Dragunov | 2–1 | 66.67% |
| Pain666 vs Eddy | 1–2 | 33.33% |
| Pain666 vs Yoshimitsu | 1–1 | 50.00% |
| Pain666 vs Hwoarang | 1–1 | 50.00% |
| Pain666 vs Xiaoyu | 0–2 | 0.00% |
| Pain666 vs Alisa | 0–2 | 0.00% |
| Pain666 vs Lee | 0–2 | 0.00% |
| Pain666 vs Zafina | 2–0 | 100.00% |
| Pain666 vs Reina | 0–2 | 0.00% |
| Pain666 vs Victor | 0–1 | 0.00% |
| Pain666 vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.