| FalseDoggo vs Armor King | 95–95 | 50.00% |
| FalseDoggo vs Jin | 90–95 | 48.65% |
| FalseDoggo vs Kazuya | 82–102 | 44.57% |
| FalseDoggo vs King | 81–88 | 47.93% |
| FalseDoggo vs Reina | 72–67 | 51.80% |
| FalseDoggo vs Bryan | 64–61 | 51.20% |
| FalseDoggo vs Law | 42–38 | 52.50% |
| FalseDoggo vs Paul | 40–39 | 50.63% |
| FalseDoggo vs Yoshimitsu | 43–36 | 54.43% |
| FalseDoggo vs Steve | 30–48 | 38.46% |
| FalseDoggo vs Dragunov | 30–47 | 38.96% |
| FalseDoggo vs Hwoarang | 35–39 | 47.30% |
| FalseDoggo vs Heihachi | 27–43 | 38.57% |
| FalseDoggo vs Jun | 33–36 | 47.83% |
| FalseDoggo vs Eddy | 28–39 | 41.79% |
| FalseDoggo vs Lili | 26–39 | 40.00% |
| FalseDoggo vs Fahkumram | 19–39 | 32.76% |
| FalseDoggo vs Lars | 28–26 | 51.85% |
| FalseDoggo vs Devil Jin | 26–27 | 49.06% |
| FalseDoggo vs Azucena | 16–33 | 32.65% |
| FalseDoggo vs Asuka | 19–27 | 41.30% |
| FalseDoggo vs Nina | 21–25 | 45.65% |
| FalseDoggo vs Lee | 16–29 | 35.56% |
| FalseDoggo vs Alisa | 22–11 | 66.67% |
| FalseDoggo vs Clive | 14–18 | 43.75% |
| FalseDoggo vs Leo | 11–20 | 35.48% |
| FalseDoggo vs Xiaoyu | 17–13 | 56.67% |
| FalseDoggo vs Feng | 10–20 | 33.33% |
| FalseDoggo vs Victor | 16–13 | 55.17% |
| FalseDoggo vs Miary Zo | 13–16 | 44.83% |
| FalseDoggo vs Claudio | 8–16 | 33.33% |
| FalseDoggo vs Anna | 15–7 | 68.18% |
| FalseDoggo vs Raven | 11–9 | 55.00% |
| FalseDoggo vs Lidia | 9–10 | 47.37% |
| FalseDoggo vs Jack-8 | 7–11 | 38.89% |
| FalseDoggo vs Leroy | 9–9 | 50.00% |
| FalseDoggo vs Shaheen | 5–8 | 38.46% |
| FalseDoggo vs Zafina | 8–5 | 61.54% |
| FalseDoggo vs Panda | 3–9 | 25.00% |
| FalseDoggo vs Kuma | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.