| PrettyDave vs Kazuya | 440–470 | 48.35% |
| PrettyDave vs Jin | 379–456 | 45.39% |
| PrettyDave vs Hwoarang | 337–374 | 47.40% |
| PrettyDave vs King | 315–340 | 48.09% |
| PrettyDave vs Bryan | 253–375 | 40.29% |
| PrettyDave vs Paul | 249–311 | 44.46% |
| PrettyDave vs Law | 219–336 | 39.46% |
| PrettyDave vs Reina | 247–231 | 51.67% |
| PrettyDave vs Steve | 227–239 | 48.71% |
| PrettyDave vs Yoshimitsu | 188–249 | 43.02% |
| PrettyDave vs Lili | 182–240 | 43.13% |
| PrettyDave vs Dragunov | 164–250 | 39.61% |
| PrettyDave vs Devil Jin | 144–189 | 43.24% |
| PrettyDave vs Asuka | 127–205 | 38.25% |
| PrettyDave vs Lee | 172–157 | 52.28% |
| PrettyDave vs Azucena | 136–163 | 45.48% |
| PrettyDave vs Xiaoyu | 132–166 | 44.30% |
| PrettyDave vs Lars | 138–130 | 51.49% |
| PrettyDave vs Jun | 116–152 | 43.28% |
| PrettyDave vs Eddy | 132–134 | 49.62% |
| PrettyDave vs Alisa | 105–156 | 40.23% |
| PrettyDave vs Feng | 106–154 | 40.77% |
| PrettyDave vs Heihachi | 114–143 | 44.36% |
| PrettyDave vs Nina | 122–126 | 49.19% |
| PrettyDave vs Victor | 93–108 | 46.27% |
| PrettyDave vs Raven | 87–88 | 49.71% |
| PrettyDave vs Leroy | 76–97 | 43.93% |
| PrettyDave vs Leo | 57–97 | 37.01% |
| PrettyDave vs Jack-8 | 56–80 | 41.18% |
| PrettyDave vs Claudio | 60–76 | 44.12% |
| PrettyDave vs Lidia | 50–86 | 36.76% |
| PrettyDave vs Zafina | 60–47 | 56.07% |
| PrettyDave vs Shaheen | 42–57 | 42.42% |
| PrettyDave vs Kuma | 41–43 | 48.81% |
| PrettyDave vs Clive | 25–56 | 30.86% |
| PrettyDave vs Anna | 21–45 | 31.82% |
| PrettyDave vs Fahkumram | 29–15 | 65.91% |
| PrettyDave vs Panda | 7–23 | 23.33% |
| PrettyDave vs Armor King | 5–14 | 26.32% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.