| PrettyDave vs Kazuya | 458–494 | 48.11% |
| PrettyDave vs Jin | 405–482 | 45.66% |
| PrettyDave vs Hwoarang | 353–391 | 47.45% |
| PrettyDave vs King | 327–356 | 47.88% |
| PrettyDave vs Bryan | 265–390 | 40.46% |
| PrettyDave vs Law | 240–354 | 40.40% |
| PrettyDave vs Paul | 256–326 | 43.99% |
| PrettyDave vs Steve | 261–260 | 50.10% |
| PrettyDave vs Reina | 256–246 | 51.00% |
| PrettyDave vs Yoshimitsu | 196–260 | 42.98% |
| PrettyDave vs Lili | 207–246 | 45.70% |
| PrettyDave vs Dragunov | 182–260 | 41.18% |
| PrettyDave vs Devil Jin | 152–201 | 43.06% |
| PrettyDave vs Asuka | 138–212 | 39.43% |
| PrettyDave vs Lee | 180–167 | 51.87% |
| PrettyDave vs Azucena | 144–169 | 46.01% |
| PrettyDave vs Xiaoyu | 139–170 | 44.98% |
| PrettyDave vs Heihachi | 127–160 | 44.25% |
| PrettyDave vs Jun | 124–160 | 43.66% |
| PrettyDave vs Lars | 145–138 | 51.24% |
| PrettyDave vs Eddy | 140–140 | 50.00% |
| PrettyDave vs Alisa | 109–167 | 39.49% |
| PrettyDave vs Nina | 131–132 | 49.81% |
| PrettyDave vs Feng | 108–154 | 41.22% |
| PrettyDave vs Victor | 99–113 | 46.70% |
| PrettyDave vs Raven | 95–110 | 46.34% |
| PrettyDave vs Leroy | 79–102 | 43.65% |
| PrettyDave vs Leo | 60–100 | 37.50% |
| PrettyDave vs Lidia | 60–93 | 39.22% |
| PrettyDave vs Claudio | 66–80 | 45.21% |
| PrettyDave vs Jack-8 | 61–83 | 42.36% |
| PrettyDave vs Zafina | 61–48 | 55.96% |
| PrettyDave vs Shaheen | 44–60 | 42.31% |
| PrettyDave vs Clive | 29–64 | 31.18% |
| PrettyDave vs Kuma | 42–49 | 46.15% |
| PrettyDave vs Anna | 22–48 | 31.43% |
| PrettyDave vs Fahkumram | 33–19 | 63.46% |
| PrettyDave vs Armor King | 24–28 | 46.15% |
| PrettyDave vs Panda | 7–23 | 23.33% |
| PrettyDave vs Miary Zo | 9–9 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.