| ByrdOfPrey vs King | 28–37 | 43.08% |
| ByrdOfPrey vs Heihachi | 14–48 | 22.58% |
| ByrdOfPrey vs Jin | 15–34 | 30.61% |
| ByrdOfPrey vs Reina | 21–21 | 50.00% |
| ByrdOfPrey vs Steve | 15–25 | 37.50% |
| ByrdOfPrey vs Bryan | 20–19 | 51.28% |
| ByrdOfPrey vs Kazuya | 13–23 | 36.11% |
| ByrdOfPrey vs Dragunov | 10–26 | 27.78% |
| ByrdOfPrey vs Azucena | 12–23 | 34.29% |
| ByrdOfPrey vs Law | 19–15 | 55.88% |
| ByrdOfPrey vs Jun | 15–17 | 46.88% |
| ByrdOfPrey vs Hwoarang | 7–23 | 23.33% |
| ByrdOfPrey vs Eddy | 5–23 | 17.86% |
| ByrdOfPrey vs Armor King | 14–13 | 51.85% |
| ByrdOfPrey vs Xiaoyu | 10–14 | 41.67% |
| ByrdOfPrey vs Lee | 6–17 | 26.09% |
| ByrdOfPrey vs Yoshimitsu | 12–10 | 54.55% |
| ByrdOfPrey vs Devil Jin | 9–10 | 47.37% |
| ByrdOfPrey vs Lars | 6–13 | 31.58% |
| ByrdOfPrey vs Nina | 4–14 | 22.22% |
| ByrdOfPrey vs Asuka | 7–10 | 41.18% |
| ByrdOfPrey vs Leo | 7–9 | 43.75% |
| ByrdOfPrey vs Paul | 4–11 | 26.67% |
| ByrdOfPrey vs Victor | 4–11 | 26.67% |
| ByrdOfPrey vs Raven | 2–13 | 13.33% |
| ByrdOfPrey vs Miary Zo | 6–7 | 46.15% |
| ByrdOfPrey vs Lili | 8–4 | 66.67% |
| ByrdOfPrey vs Claudio | 4–8 | 33.33% |
| ByrdOfPrey vs Leroy | 5–7 | 41.67% |
| ByrdOfPrey vs Jack-8 | 2–9 | 18.18% |
| ByrdOfPrey vs Fahkumram | 4–7 | 36.36% |
| ByrdOfPrey vs Lidia | 5–5 | 50.00% |
| ByrdOfPrey vs Anna | 1–9 | 10.00% |
| ByrdOfPrey vs Clive | 4–4 | 50.00% |
| ByrdOfPrey vs Feng | 2–4 | 33.33% |
| ByrdOfPrey vs Shaheen | 1–5 | 16.67% |
| ByrdOfPrey vs Kuma | 2–3 | 40.00% |
| ByrdOfPrey vs Panda | 1–2 | 33.33% |
| ByrdOfPrey vs Alisa | 0–2 | 0.00% |
| ByrdOfPrey vs Zafina | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.