| XTHorseMan vs King | 107–157 | 40.53% |
| XTHorseMan vs Kazuya | 136–128 | 51.52% |
| XTHorseMan vs Jin | 110–117 | 48.46% |
| XTHorseMan vs Reina | 114–76 | 60.00% |
| XTHorseMan vs Bryan | 74–94 | 44.05% |
| XTHorseMan vs Steve | 79–82 | 49.07% |
| XTHorseMan vs Clive | 74–80 | 48.05% |
| XTHorseMan vs Law | 85–68 | 55.56% |
| XTHorseMan vs Heihachi | 74–76 | 49.33% |
| XTHorseMan vs Dragunov | 60–67 | 47.24% |
| XTHorseMan vs Eddy | 60–63 | 48.78% |
| XTHorseMan vs Hwoarang | 55–67 | 45.08% |
| XTHorseMan vs Paul | 56–48 | 53.85% |
| XTHorseMan vs Armor King | 56–41 | 57.73% |
| XTHorseMan vs Lee | 43–50 | 46.24% |
| XTHorseMan vs Jun | 43–49 | 46.74% |
| XTHorseMan vs Asuka | 43–42 | 50.59% |
| XTHorseMan vs Anna | 40–45 | 47.06% |
| XTHorseMan vs Yoshimitsu | 39–41 | 48.75% |
| XTHorseMan vs Devil Jin | 38–42 | 47.50% |
| XTHorseMan vs Lili | 32–48 | 40.00% |
| XTHorseMan vs Lars | 38–39 | 49.35% |
| XTHorseMan vs Victor | 42–35 | 54.55% |
| XTHorseMan vs Azucena | 42–33 | 56.00% |
| XTHorseMan vs Xiaoyu | 35–34 | 50.72% |
| XTHorseMan vs Leroy | 33–33 | 50.00% |
| XTHorseMan vs Nina | 29–35 | 45.31% |
| XTHorseMan vs Lidia | 31–32 | 49.21% |
| XTHorseMan vs Fahkumram | 36–27 | 57.14% |
| XTHorseMan vs Claudio | 21–38 | 35.59% |
| XTHorseMan vs Feng | 20–37 | 35.09% |
| XTHorseMan vs Raven | 30–26 | 53.57% |
| XTHorseMan vs Miary Zo | 33–20 | 62.26% |
| XTHorseMan vs Leo | 24–26 | 48.00% |
| XTHorseMan vs Jack-8 | 16–30 | 34.78% |
| XTHorseMan vs Alisa | 20–25 | 44.44% |
| XTHorseMan vs Kuma | 12–20 | 37.50% |
| XTHorseMan vs Shaheen | 15–14 | 51.72% |
| XTHorseMan vs Zafina | 15–12 | 55.56% |
| XTHorseMan vs Panda | 7–4 | 63.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.