| ItReigns vs Dragunov | 330–290 | 53.23% |
| ItReigns vs Hwoarang | 329–274 | 54.56% |
| ItReigns vs Jin | 301–290 | 50.93% |
| ItReigns vs Bryan | 291–270–1 | 51.87% |
| ItReigns vs Yoshimitsu | 259–241 | 51.80% |
| ItReigns vs Law | 243–249–1 | 49.39% |
| ItReigns vs King | 236–250 | 48.56% |
| ItReigns vs Kazuya | 222–196 | 53.11% |
| ItReigns vs Lili | 207–206 | 50.12% |
| ItReigns vs Lee | 194–212 | 47.78% |
| ItReigns vs Lars | 185–210 | 46.84% |
| ItReigns vs Paul | 187–193 | 49.21% |
| ItReigns vs Victor | 190–186 | 50.53% |
| ItReigns vs Steve | 167–204 | 45.01% |
| ItReigns vs Claudio | 165–202–1 | 44.96% |
| ItReigns vs Jack-8 | 171–188 | 47.63% |
| ItReigns vs Devil Jin | 162–191 | 45.89% |
| ItReigns vs Eddy | 179–174 | 50.71% |
| ItReigns vs Xiaoyu | 189–156 | 54.78% |
| ItReigns vs Lidia | 159–168 | 48.62% |
| ItReigns vs Feng | 139–180 | 43.57% |
| ItReigns vs Alisa | 142–172 | 45.22% |
| ItReigns vs Jun | 161–153 | 51.27% |
| ItReigns vs Raven | 144–167 | 46.30% |
| ItReigns vs Shaheen | 151–142 | 51.54% |
| ItReigns vs Asuka | 145–144 | 50.17% |
| ItReigns vs Leo | 139–144 | 49.12% |
| ItReigns vs Reina | 152–124 | 55.07% |
| ItReigns vs Zafina | 133–116 | 53.41% |
| ItReigns vs Clive | 115–130–1 | 46.94% |
| ItReigns vs Leroy | 131–114 | 53.47% |
| ItReigns vs Azucena | 132–105 | 55.70% |
| ItReigns vs Nina | 113–115 | 49.56% |
| ItReigns vs Heihachi | 113–103 | 52.31% |
| ItReigns vs Anna | 114–98 | 53.77% |
| ItReigns vs Fahkumram | 106–95 | 52.74% |
| ItReigns vs Kuma | 74–100 | 42.53% |
| ItReigns vs Armor King | 57–80 | 41.61% |
| ItReigns vs Panda | 52–56 | 48.15% |
| ItReigns vs Miary Zo | 41–41 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.