| lil_Gruber vs Kazuya | 15–40 | 27.27% |
| lil_Gruber vs Jin | 24–22 | 52.17% |
| lil_Gruber vs Hwoarang | 25–17 | 59.52% |
| lil_Gruber vs Eddy | 19–20 | 48.72% |
| lil_Gruber vs Law | 22–16 | 57.89% |
| lil_Gruber vs Steve | 19–16 | 54.29% |
| lil_Gruber vs Fahkumram | 15–19 | 44.12% |
| lil_Gruber vs Paul | 15–18 | 45.45% |
| lil_Gruber vs Armor King | 10–22 | 31.25% |
| lil_Gruber vs King | 19–12 | 61.29% |
| lil_Gruber vs Bryan | 20–11 | 64.52% |
| lil_Gruber vs Reina | 12–16 | 42.86% |
| lil_Gruber vs Heihachi | 11–17 | 39.29% |
| lil_Gruber vs Yoshimitsu | 9–14 | 39.13% |
| lil_Gruber vs Miary Zo | 3–17 | 15.00% |
| lil_Gruber vs Xiaoyu | 9–10 | 47.37% |
| lil_Gruber vs Dragunov | 14–5 | 73.68% |
| lil_Gruber vs Jun | 11–7 | 61.11% |
| lil_Gruber vs Azucena | 11–7 | 61.11% |
| lil_Gruber vs Lars | 4–13 | 23.53% |
| lil_Gruber vs Alisa | 11–6 | 64.71% |
| lil_Gruber vs Claudio | 8–8 | 50.00% |
| lil_Gruber vs Clive | 6–10 | 37.50% |
| lil_Gruber vs Lidia | 8–6 | 57.14% |
| lil_Gruber vs Lili | 6–5 | 54.55% |
| lil_Gruber vs Devil Jin | 4–6 | 40.00% |
| lil_Gruber vs Victor | 3–7 | 30.00% |
| lil_Gruber vs Asuka | 3–6 | 33.33% |
| lil_Gruber vs Zafina | 4–5 | 44.44% |
| lil_Gruber vs Leroy | 4–5 | 44.44% |
| lil_Gruber vs Raven | 6–2 | 75.00% |
| lil_Gruber vs Shaheen | 1–6 | 14.29% |
| lil_Gruber vs Nina | 5–2 | 71.43% |
| lil_Gruber vs Jack-8 | 5–0 | 100.00% |
| lil_Gruber vs Feng | 3–2 | 60.00% |
| lil_Gruber vs Lee | 4–1 | 80.00% |
| lil_Gruber vs Kuma | 1–2 | 33.33% |
| lil_Gruber vs Anna | 0–3 | 0.00% |
| lil_Gruber vs Leo | 2–0 | 100.00% |
| lil_Gruber vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.