| Omega MZI vs Jin | 282–266 | 51.46% |
| Omega MZI vs Bryan | 299–236 | 55.89% |
| Omega MZI vs Kazuya | 253–225 | 52.93% |
| Omega MZI vs Hwoarang | 191–223 | 46.14% |
| Omega MZI vs King | 170–212 | 44.50% |
| Omega MZI vs Law | 211–166 | 55.97% |
| Omega MZI vs Dragunov | 193–152 | 55.94% |
| Omega MZI vs Lee | 131–157 | 45.49% |
| Omega MZI vs Steve | 154–123 | 55.60% |
| Omega MZI vs Reina | 146–115 | 55.94% |
| Omega MZI vs Lidia | 148–90 | 62.18% |
| Omega MZI vs Feng | 130–105 | 55.32% |
| Omega MZI vs Jun | 114–119 | 48.93% |
| Omega MZI vs Paul | 110–114 | 49.11% |
| Omega MZI vs Azucena | 82–127 | 39.23% |
| Omega MZI vs Yoshimitsu | 103–98 | 51.24% |
| Omega MZI vs Devil Jin | 92–104 | 46.94% |
| Omega MZI vs Asuka | 87–95 | 47.80% |
| Omega MZI vs Lili | 76–104 | 42.22% |
| Omega MZI vs Heihachi | 81–82 | 49.69% |
| Omega MZI vs Lars | 102–60 | 62.96% |
| Omega MZI vs Nina | 72–90 | 44.44% |
| Omega MZI vs Raven | 77–82 | 48.43% |
| Omega MZI vs Leroy | 68–81 | 45.64% |
| Omega MZI vs Alisa | 67–73 | 47.86% |
| Omega MZI vs Armor King | 80–60 | 57.14% |
| Omega MZI vs Victor | 54–79 | 40.60% |
| Omega MZI vs Jack-8 | 59–72 | 45.04% |
| Omega MZI vs Eddy | 65–50 | 56.52% |
| Omega MZI vs Shaheen | 54–60 | 47.37% |
| Omega MZI vs Clive | 66–42 | 61.11% |
| Omega MZI vs Leo | 53–49 | 51.96% |
| Omega MZI vs Xiaoyu | 46–54 | 46.00% |
| Omega MZI vs Claudio | 50–50 | 50.00% |
| Omega MZI vs Zafina | 39–41 | 48.75% |
| Omega MZI vs Anna | 24–52 | 31.58% |
| Omega MZI vs Miary Zo | 23–46 | 33.33% |
| Omega MZI vs Kuma | 12–30 | 28.57% |
| Omega MZI vs Fahkumram | 20–22 | 47.62% |
| Omega MZI vs Panda | 14–16 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.