| ttv/ryotsui vs King | 67–49 | 57.76% |
| ttv/ryotsui vs Jin | 61–55 | 52.59% |
| ttv/ryotsui vs Kazuya | 56–54 | 50.91% |
| ttv/ryotsui vs Heihachi | 48–45 | 51.61% |
| ttv/ryotsui vs Reina | 38–48 | 44.19% |
| ttv/ryotsui vs Law | 39–35 | 52.70% |
| ttv/ryotsui vs Lili | 36–38 | 48.65% |
| ttv/ryotsui vs Dragunov | 36–33 | 52.17% |
| ttv/ryotsui vs Paul | 39–28 | 58.21% |
| ttv/ryotsui vs Bryan | 30–34 | 46.88% |
| ttv/ryotsui vs Jun | 27–30 | 47.37% |
| ttv/ryotsui vs Hwoarang | 31–25 | 55.36% |
| ttv/ryotsui vs Yoshimitsu | 17–24 | 41.46% |
| ttv/ryotsui vs Steve | 19–21 | 47.50% |
| ttv/ryotsui vs Feng | 16–21 | 43.24% |
| ttv/ryotsui vs Lars | 19–17 | 52.78% |
| ttv/ryotsui vs Lee | 14–21 | 40.00% |
| ttv/ryotsui vs Azucena | 28–7 | 80.00% |
| ttv/ryotsui vs Victor | 11–24 | 31.43% |
| ttv/ryotsui vs Asuka | 17–14 | 54.84% |
| ttv/ryotsui vs Devil Jin | 8–20 | 28.57% |
| ttv/ryotsui vs Leroy | 11–17 | 39.29% |
| ttv/ryotsui vs Eddy | 9–19 | 32.14% |
| ttv/ryotsui vs Alisa | 14–12 | 53.85% |
| ttv/ryotsui vs Xiaoyu | 11–9 | 55.00% |
| ttv/ryotsui vs Kuma | 6–13 | 31.58% |
| ttv/ryotsui vs Shaheen | 12–6 | 66.67% |
| ttv/ryotsui vs Raven | 10–8 | 55.56% |
| ttv/ryotsui vs Nina | 5–10 | 33.33% |
| ttv/ryotsui vs Lidia | 7–7 | 50.00% |
| ttv/ryotsui vs Clive | 11–3 | 78.57% |
| ttv/ryotsui vs Jack-8 | 7–6 | 53.85% |
| ttv/ryotsui vs Claudio | 3–9 | 25.00% |
| ttv/ryotsui vs Armor King | 2–10 | 16.67% |
| ttv/ryotsui vs Leo | 5–3 | 62.50% |
| ttv/ryotsui vs Fahkumram | 5–3 | 62.50% |
| ttv/ryotsui vs Zafina | 1–5 | 16.67% |
| ttv/ryotsui vs Panda | 1–4 | 20.00% |
| ttv/ryotsui vs Anna | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.