| eddysilver vs Bryan | 56–35 | 61.54% |
| eddysilver vs Kazuya | 51–39 | 56.67% |
| eddysilver vs Law | 54–30 | 64.29% |
| eddysilver vs Dragunov | 47–32 | 59.49% |
| eddysilver vs Hwoarang | 50–28 | 64.10% |
| eddysilver vs Clive | 44–33 | 57.14% |
| eddysilver vs Paul | 51–25 | 67.11% |
| eddysilver vs Jin | 51–21 | 70.83% |
| eddysilver vs Yoshimitsu | 46–20 | 69.70% |
| eddysilver vs Victor | 35–30 | 53.85% |
| eddysilver vs King | 36–27 | 57.14% |
| eddysilver vs Asuka | 39–22 | 63.93% |
| eddysilver vs Nina | 35–22 | 61.40% |
| eddysilver vs Jun | 32–24 | 57.14% |
| eddysilver vs Steve | 32–23 | 58.18% |
| eddysilver vs Reina | 35–20 | 63.64% |
| eddysilver vs Lili | 24–26 | 48.00% |
| eddysilver vs Jack-8 | 28–18 | 60.87% |
| eddysilver vs Devil Jin | 32–13 | 71.11% |
| eddysilver vs Lee | 28–17 | 62.22% |
| eddysilver vs Leroy | 23–22 | 51.11% |
| eddysilver vs Lars | 31–13 | 70.45% |
| eddysilver vs Feng | 26–17 | 60.47% |
| eddysilver vs Heihachi | 24–19 | 55.81% |
| eddysilver vs Kuma | 22–16 | 57.89% |
| eddysilver vs Claudio | 19–16 | 54.29% |
| eddysilver vs Raven | 21–14 | 60.00% |
| eddysilver vs Xiaoyu | 23–11 | 67.65% |
| eddysilver vs Lidia | 17–17 | 50.00% |
| eddysilver vs Eddy | 24–9 | 72.73% |
| eddysilver vs Alisa | 16–15 | 51.61% |
| eddysilver vs Shaheen | 15–15 | 50.00% |
| eddysilver vs Zafina | 17–13 | 56.67% |
| eddysilver vs Azucena | 20–10 | 66.67% |
| eddysilver vs Leo | 22–7 | 75.86% |
| eddysilver vs Panda | 10–7 | 58.82% |
| eddysilver vs Fahkumram | 4–2 | 66.67% |
| eddysilver vs Miary Zo | 3–2 | 60.00% |
| eddysilver vs Anna | 0–1 | 0.00% |
| eddysilver vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.