| Ryan-62750 vs Kazuya | 123–110–1 | 52.79% |
| Ryan-62750 vs Jin | 111–85 | 56.63% |
| Ryan-62750 vs Hwoarang | 97–65 | 59.88% |
| Ryan-62750 vs King | 78–81 | 49.06% |
| Ryan-62750 vs Law | 84–68 | 55.26% |
| Ryan-62750 vs Bryan | 60–89 | 40.27% |
| Ryan-62750 vs Reina | 75–69 | 52.08% |
| Ryan-62750 vs Paul | 58–63 | 47.93% |
| Ryan-62750 vs Steve | 50–55 | 47.62% |
| Ryan-62750 vs Victor | 45–39 | 53.57% |
| Ryan-62750 vs Yoshimitsu | 39–42 | 48.15% |
| Ryan-62750 vs Dragunov | 45–35 | 56.25% |
| Ryan-62750 vs Jun | 42–38 | 52.50% |
| Ryan-62750 vs Heihachi | 27–53 | 33.75% |
| Ryan-62750 vs Devil Jin | 33–46 | 41.77% |
| Ryan-62750 vs Eddy | 43–30 | 58.90% |
| Ryan-62750 vs Lili | 30–41 | 42.25% |
| Ryan-62750 vs Lidia | 37–34 | 52.11% |
| Ryan-62750 vs Armor King | 23–46 | 33.33% |
| Ryan-62750 vs Xiaoyu | 35–30 | 53.85% |
| Ryan-62750 vs Asuka | 27–35 | 43.55% |
| Ryan-62750 vs Feng | 28–34 | 45.16% |
| Ryan-62750 vs Azucena | 27–33 | 45.00% |
| Ryan-62750 vs Nina | 34–24 | 58.62% |
| Ryan-62750 vs Lee | 23–35 | 39.66% |
| Ryan-62750 vs Jack-8 | 19–32 | 37.25% |
| Ryan-62750 vs Lars | 22–29 | 43.14% |
| Ryan-62750 vs Clive | 21–26 | 44.68% |
| Ryan-62750 vs Alisa | 18–26 | 40.91% |
| Ryan-62750 vs Miary Zo | 15–18 | 45.45% |
| Ryan-62750 vs Leroy | 16–13 | 55.17% |
| Ryan-62750 vs Leo | 18–9 | 66.67% |
| Ryan-62750 vs Anna | 14–13 | 51.85% |
| Ryan-62750 vs Claudio | 15–11 | 57.69% |
| Ryan-62750 vs Raven | 9–15 | 37.50% |
| Ryan-62750 vs Fahkumram | 11–12 | 47.83% |
| Ryan-62750 vs Shaheen | 5–14 | 26.32% |
| Ryan-62750 vs Zafina | 10–8 | 55.56% |
| Ryan-62750 vs Kuma | 8–9 | 47.06% |
| Ryan-62750 vs Panda | 5–6 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.