| Crying_Angel vs Jin | 38–22 | 63.33% |
| Crying_Angel vs King | 31–19 | 62.00% |
| Crying_Angel vs Hwoarang | 32–14 | 69.57% |
| Crying_Angel vs Paul | 22–23 | 48.89% |
| Crying_Angel vs Kazuya | 23–18 | 56.10% |
| Crying_Angel vs Yoshimitsu | 20–17 | 54.05% |
| Crying_Angel vs Armor King | 24–13 | 64.86% |
| Crying_Angel vs Bryan | 24–8 | 75.00% |
| Crying_Angel vs Eddy | 16–15 | 51.61% |
| Crying_Angel vs Lars | 11–18 | 37.93% |
| Crying_Angel vs Steve | 19–8 | 70.37% |
| Crying_Angel vs Lee | 16–11 | 59.26% |
| Crying_Angel vs Law | 17–9 | 65.38% |
| Crying_Angel vs Raven | 19–6 | 76.00% |
| Crying_Angel vs Zafina | 10–13 | 43.48% |
| Crying_Angel vs Heihachi | 11–12 | 47.83% |
| Crying_Angel vs Xiaoyu | 17–4 | 80.95% |
| Crying_Angel vs Nina | 11–10 | 52.38% |
| Crying_Angel vs Jack-8 | 8–12 | 40.00% |
| Crying_Angel vs Dragunov | 9–11 | 45.00% |
| Crying_Angel vs Azucena | 9–11 | 45.00% |
| Crying_Angel vs Clive | 6–14 | 30.00% |
| Crying_Angel vs Asuka | 13–5 | 72.22% |
| Crying_Angel vs Shaheen | 9–9 | 50.00% |
| Crying_Angel vs Alisa | 14–3 | 82.35% |
| Crying_Angel vs Feng | 9–7 | 56.25% |
| Crying_Angel vs Reina | 8–7 | 53.33% |
| Crying_Angel vs Lili | 10–4 | 71.43% |
| Crying_Angel vs Kuma | 5–9 | 35.71% |
| Crying_Angel vs Jun | 11–3 | 78.57% |
| Crying_Angel vs Devil Jin | 10–2 | 83.33% |
| Crying_Angel vs Leo | 9–3 | 75.00% |
| Crying_Angel vs Victor | 6–4 | 60.00% |
| Crying_Angel vs Lidia | 3–6 | 33.33% |
| Crying_Angel vs Claudio | 4–4 | 50.00% |
| Crying_Angel vs Leroy | 4–4 | 50.00% |
| Crying_Angel vs Anna | 3–4 | 42.86% |
| Crying_Angel vs Fahkumram | 4–2 | 66.67% |
| Crying_Angel vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.