| SlothTakeOver vs Hwoarang | 40–29 | 57.97% |
| SlothTakeOver vs Jin | 40–24 | 62.50% |
| SlothTakeOver vs Kazuya | 40–15 | 72.73% |
| SlothTakeOver vs King | 32–22 | 59.26% |
| SlothTakeOver vs Yoshimitsu | 39–14 | 73.58% |
| SlothTakeOver vs Heihachi | 25–26 | 49.02% |
| SlothTakeOver vs Dragunov | 34–15 | 69.39% |
| SlothTakeOver vs Bryan | 23–24 | 48.94% |
| SlothTakeOver vs Azucena | 24–20 | 54.55% |
| SlothTakeOver vs Steve | 29–9 | 76.32% |
| SlothTakeOver vs Paul | 20–15 | 57.14% |
| SlothTakeOver vs Lili | 20–10 | 66.67% |
| SlothTakeOver vs Devil Jin | 21–8 | 72.41% |
| SlothTakeOver vs Lars | 14–13 | 51.85% |
| SlothTakeOver vs Law | 17–6 | 73.91% |
| SlothTakeOver vs Xiaoyu | 12–11 | 52.17% |
| SlothTakeOver vs Reina | 15–8 | 65.22% |
| SlothTakeOver vs Feng | 15–6 | 71.43% |
| SlothTakeOver vs Asuka | 17–3 | 85.00% |
| SlothTakeOver vs Victor | 13–7 | 65.00% |
| SlothTakeOver vs Fahkumram | 10–10 | 50.00% |
| SlothTakeOver vs Clive | 7–12 | 36.84% |
| SlothTakeOver vs Jun | 10–8 | 55.56% |
| SlothTakeOver vs Nina | 12–4 | 75.00% |
| SlothTakeOver vs Lee | 8–8 | 50.00% |
| SlothTakeOver vs Zafina | 6–9 | 40.00% |
| SlothTakeOver vs Raven | 11–4 | 73.33% |
| SlothTakeOver vs Eddy | 9–5 | 64.29% |
| SlothTakeOver vs Claudio | 9–3 | 75.00% |
| SlothTakeOver vs Jack-8 | 4–7 | 36.36% |
| SlothTakeOver vs Alisa | 9–2 | 81.82% |
| SlothTakeOver vs Leroy | 8–2 | 80.00% |
| SlothTakeOver vs Leo | 5–1 | 83.33% |
| SlothTakeOver vs Lidia | 4–2 | 66.67% |
| SlothTakeOver vs Shaheen | 4–1 | 80.00% |
| SlothTakeOver vs Kuma | 2–3 | 40.00% |
| SlothTakeOver vs Armor King | 1–2 | 33.33% |
| SlothTakeOver vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.