| SilentSword vs Heihachi | 43–62 | 40.95% |
| SilentSword vs Reina | 33–46 | 41.77% |
| SilentSword vs King | 32–42 | 43.24% |
| SilentSword vs Jin | 35–37 | 48.61% |
| SilentSword vs Hwoarang | 34–30 | 53.12% |
| SilentSword vs Kazuya | 32–32 | 50.00% |
| SilentSword vs Lars | 31–24 | 56.36% |
| SilentSword vs Bryan | 30–23 | 56.60% |
| SilentSword vs Law | 23–25 | 47.92% |
| SilentSword vs Paul | 29–16 | 64.44% |
| SilentSword vs Dragunov | 20–25 | 44.44% |
| SilentSword vs Yoshimitsu | 18–22 | 45.00% |
| SilentSword vs Jun | 20–20 | 50.00% |
| SilentSword vs Lili | 12–24 | 33.33% |
| SilentSword vs Steve | 15–19 | 44.12% |
| SilentSword vs Victor | 18–15 | 54.55% |
| SilentSword vs Lee | 13–19 | 40.62% |
| SilentSword vs Asuka | 11–20 | 35.48% |
| SilentSword vs Xiaoyu | 11–18 | 37.93% |
| SilentSword vs Raven | 7–22 | 24.14% |
| SilentSword vs Nina | 15–13 | 53.57% |
| SilentSword vs Azucena | 13–12 | 52.00% |
| SilentSword vs Lidia | 13–12 | 52.00% |
| SilentSword vs Feng | 11–12 | 47.83% |
| SilentSword vs Leo | 9–11 | 45.00% |
| SilentSword vs Eddy | 6–13 | 31.58% |
| SilentSword vs Devil Jin | 7–7 | 50.00% |
| SilentSword vs Alisa | 6–6 | 50.00% |
| SilentSword vs Jack-8 | 5–6 | 45.45% |
| SilentSword vs Shaheen | 5–6 | 45.45% |
| SilentSword vs Leroy | 2–8 | 20.00% |
| SilentSword vs Armor King | 4–4 | 50.00% |
| SilentSword vs Zafina | 2–4 | 33.33% |
| SilentSword vs Claudio | 4–1 | 80.00% |
| SilentSword vs Panda | 3–2 | 60.00% |
| SilentSword vs Fahkumram | 3–2 | 60.00% |
| SilentSword vs Kuma | 2–2 | 50.00% |
| SilentSword vs Miary Zo | 1–2 | 33.33% |
| SilentSword vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.