| CallmeCheese_ vs Law | 2–2 | 50.00% |
| CallmeCheese_ vs Jin | 1–2 | 33.33% |
| CallmeCheese_ vs Bryan | 0–3 | 0.00% |
| CallmeCheese_ vs Lili | 2–1 | 66.67% |
| CallmeCheese_ vs King | 2–0 | 100.00% |
| CallmeCheese_ vs Yoshimitsu | 0–2 | 0.00% |
| CallmeCheese_ vs Hwoarang | 0–2 | 0.00% |
| CallmeCheese_ vs Dragunov | 0–2 | 0.00% |
| CallmeCheese_ vs Nina | 2–0 | 100.00% |
| CallmeCheese_ vs Kuma | 2–0 | 100.00% |
| CallmeCheese_ vs Zafina | 2–0 | 100.00% |
| CallmeCheese_ vs Reina | 0–2 | 0.00% |
| CallmeCheese_ vs Azucena | 0–2 | 0.00% |
| CallmeCheese_ vs Heihachi | 0–2 | 0.00% |
| CallmeCheese_ vs Kazuya | 1–0 | 100.00% |
| CallmeCheese_ vs Steve | 0–1 | 0.00% |
| CallmeCheese_ vs Lee | 0–1 | 0.00% |
| CallmeCheese_ vs Panda | 0–1 | 0.00% |
| CallmeCheese_ vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.