| xVortexOGz vs Kazuya | 135–89 | 60.27% |
| xVortexOGz vs Jin | 116–77 | 60.10% |
| xVortexOGz vs Heihachi | 114–66 | 63.33% |
| xVortexOGz vs Bryan | 111–57 | 66.07% |
| xVortexOGz vs Steve | 103–51 | 66.88% |
| xVortexOGz vs Dragunov | 95–52 | 64.63% |
| xVortexOGz vs Hwoarang | 99–41 | 70.71% |
| xVortexOGz vs Law | 101–27 | 78.91% |
| xVortexOGz vs King | 98–17 | 85.22% |
| xVortexOGz vs Reina | 69–35 | 66.35% |
| xVortexOGz vs Paul | 75–26 | 74.26% |
| xVortexOGz vs Armor King | 56–45 | 55.45% |
| xVortexOGz vs Yoshimitsu | 59–28 | 67.82% |
| xVortexOGz vs Azucena | 64–22 | 74.42% |
| xVortexOGz vs Lili | 63–21 | 75.00% |
| xVortexOGz vs Devil Jin | 44–37 | 54.32% |
| xVortexOGz vs Alisa | 62–13 | 82.67% |
| xVortexOGz vs Feng | 46–25 | 64.79% |
| xVortexOGz vs Xiaoyu | 49–21 | 70.00% |
| xVortexOGz vs Lars | 45–22 | 67.16% |
| xVortexOGz vs Lee | 44–23 | 65.67% |
| xVortexOGz vs Asuka | 41–19 | 68.33% |
| xVortexOGz vs Nina | 45–13 | 77.59% |
| xVortexOGz vs Raven | 38–19 | 66.67% |
| xVortexOGz vs Eddy | 47–9 | 83.93% |
| xVortexOGz vs Anna | 36–17 | 67.92% |
| xVortexOGz vs Victor | 35–16 | 68.63% |
| xVortexOGz vs Claudio | 34–16 | 68.00% |
| xVortexOGz vs Jun | 32–17 | 65.31% |
| xVortexOGz vs Fahkumram | 31–15 | 67.39% |
| xVortexOGz vs Jack-8 | 22–17 | 56.41% |
| xVortexOGz vs Leroy | 26–11 | 70.27% |
| xVortexOGz vs Lidia | 20–15 | 57.14% |
| xVortexOGz vs Kuma | 23–11 | 67.65% |
| xVortexOGz vs Leo | 19–11 | 63.33% |
| xVortexOGz vs Zafina | 14–12 | 53.85% |
| xVortexOGz vs Shaheen | 20–5 | 80.00% |
| xVortexOGz vs Miary Zo | 12–6 | 66.67% |
| xVortexOGz vs Panda | 9–4 | 69.23% |
| xVortexOGz vs Clive | 9–2 | 81.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.