| monga_munnga vs Bryan | 91–101 | 47.40% |
| monga_munnga vs King | 98–87 | 52.97% |
| monga_munnga vs Kazuya | 86–96 | 47.25% |
| monga_munnga vs Dragunov | 83–99 | 45.60% |
| monga_munnga vs Steve | 70–85 | 45.16% |
| monga_munnga vs Asuka | 83–72 | 53.55% |
| monga_munnga vs Hwoarang | 70–72 | 49.30% |
| monga_munnga vs Jin | 61–75 | 44.85% |
| monga_munnga vs Lili | 66–61 | 51.97% |
| monga_munnga vs Feng | 62–63 | 49.60% |
| monga_munnga vs Yoshimitsu | 68–44 | 60.71% |
| monga_munnga vs Paul | 52–57 | 47.71% |
| monga_munnga vs Azucena | 56–50 | 52.83% |
| monga_munnga vs Eddy | 58–43 | 57.43% |
| monga_munnga vs Lars | 58–42 | 58.00% |
| monga_munnga vs Alisa | 48–52 | 48.00% |
| monga_munnga vs Claudio | 44–52 | 45.83% |
| monga_munnga vs Jack-8 | 44–50 | 46.81% |
| monga_munnga vs Xiaoyu | 45–47 | 48.91% |
| monga_munnga vs Lee | 47–45 | 51.09% |
| monga_munnga vs Leroy | 52–35 | 59.77% |
| monga_munnga vs Devil Jin | 38–47 | 44.71% |
| monga_munnga vs Reina | 39–46 | 45.88% |
| monga_munnga vs Zafina | 42–42 | 50.00% |
| monga_munnga vs Law | 45–36 | 55.56% |
| monga_munnga vs Victor | 39–37 | 51.32% |
| monga_munnga vs Nina | 56–18 | 75.68% |
| monga_munnga vs Raven | 43–30 | 58.90% |
| monga_munnga vs Jun | 36–36 | 50.00% |
| monga_munnga vs Shaheen | 35–35 | 50.00% |
| monga_munnga vs Clive | 39–31 | 55.71% |
| monga_munnga vs Lidia | 27–42 | 39.13% |
| monga_munnga vs Leo | 31–37 | 45.59% |
| monga_munnga vs Kuma | 32–25 | 56.14% |
| monga_munnga vs Heihachi | 20–24 | 45.45% |
| monga_munnga vs Fahkumram | 18–16 | 52.94% |
| monga_munnga vs Panda | 14–9 | 60.87% |
| monga_munnga vs Armor King | 9–8 | 52.94% |
| monga_munnga vs Anna | 7–5 | 58.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.