| leo_inblue vs King | 62–81 | 43.36% |
| leo_inblue vs Armor King | 40–88 | 31.25% |
| leo_inblue vs Reina | 57–69 | 45.24% |
| leo_inblue vs Kazuya | 38–83 | 31.40% |
| leo_inblue vs Jin | 28–58 | 32.56% |
| leo_inblue vs Bryan | 40–40 | 50.00% |
| leo_inblue vs Steve | 28–51 | 35.44% |
| leo_inblue vs Heihachi | 38–37 | 50.67% |
| leo_inblue vs Fahkumram | 26–41 | 38.81% |
| leo_inblue vs Lili | 21–44 | 32.31% |
| leo_inblue vs Paul | 24–40 | 37.50% |
| leo_inblue vs Yoshimitsu | 34–29 | 53.97% |
| leo_inblue vs Asuka | 30–33 | 47.62% |
| leo_inblue vs Dragunov | 23–35 | 39.66% |
| leo_inblue vs Hwoarang | 19–36 | 34.55% |
| leo_inblue vs Leo | 23–28 | 45.10% |
| leo_inblue vs Law | 25–25 | 50.00% |
| leo_inblue vs Jun | 14–35 | 28.57% |
| leo_inblue vs Azucena | 24–19 | 55.81% |
| leo_inblue vs Xiaoyu | 21–16 | 56.76% |
| leo_inblue vs Eddy | 19–18 | 51.35% |
| leo_inblue vs Lee | 8–25 | 24.24% |
| leo_inblue vs Alisa | 11–20 | 35.48% |
| leo_inblue vs Nina | 15–16 | 48.39% |
| leo_inblue vs Lars | 15–15 | 50.00% |
| leo_inblue vs Clive | 7–22 | 24.14% |
| leo_inblue vs Devil Jin | 10–15 | 40.00% |
| leo_inblue vs Feng | 4–18 | 18.18% |
| leo_inblue vs Jack-8 | 8–13 | 38.10% |
| leo_inblue vs Lidia | 7–14 | 33.33% |
| leo_inblue vs Raven | 7–10 | 41.18% |
| leo_inblue vs Anna | 6–10 | 37.50% |
| leo_inblue vs Zafina | 4–11 | 26.67% |
| leo_inblue vs Victor | 9–6 | 60.00% |
| leo_inblue vs Miary Zo | 4–10 | 28.57% |
| leo_inblue vs Leroy | 5–5 | 50.00% |
| leo_inblue vs Claudio | 5–4 | 55.56% |
| leo_inblue vs Panda | 2–7 | 22.22% |
| leo_inblue vs Shaheen | 3–5 | 37.50% |
| leo_inblue vs Kuma | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.