| DanteFTF_V vs Jin | 88–96 | 47.83% |
| DanteFTF_V vs Kazuya | 76–108 | 41.30% |
| DanteFTF_V vs King | 64–72 | 47.06% |
| DanteFTF_V vs Reina | 55–66 | 45.45% |
| DanteFTF_V vs Bryan | 58–62 | 48.33% |
| DanteFTF_V vs Law | 66–44 | 60.00% |
| DanteFTF_V vs Steve | 69–41 | 62.73% |
| DanteFTF_V vs Heihachi | 45–47 | 48.91% |
| DanteFTF_V vs Hwoarang | 48–43 | 52.75% |
| DanteFTF_V vs Dragunov | 34–36 | 48.57% |
| DanteFTF_V vs Eddy | 26–44 | 37.14% |
| DanteFTF_V vs Yoshimitsu | 26–39 | 40.00% |
| DanteFTF_V vs Devil Jin | 34–31 | 52.31% |
| DanteFTF_V vs Clive | 29–36 | 44.62% |
| DanteFTF_V vs Armor King | 28–37 | 43.08% |
| DanteFTF_V vs Paul | 33–31 | 51.56% |
| DanteFTF_V vs Lili | 31–25 | 55.36% |
| DanteFTF_V vs Asuka | 30–23 | 56.60% |
| DanteFTF_V vs Victor | 19–32 | 37.25% |
| DanteFTF_V vs Jun | 24–25 | 48.98% |
| DanteFTF_V vs Feng | 18–29 | 38.30% |
| DanteFTF_V vs Nina | 21–26 | 44.68% |
| DanteFTF_V vs Azucena | 17–29 | 36.96% |
| DanteFTF_V vs Lidia | 22–21 | 51.16% |
| DanteFTF_V vs Xiaoyu | 20–20 | 50.00% |
| DanteFTF_V vs Claudio | 20–15 | 57.14% |
| DanteFTF_V vs Lars | 19–15 | 55.88% |
| DanteFTF_V vs Alisa | 15–17 | 46.88% |
| DanteFTF_V vs Lee | 11–21 | 34.38% |
| DanteFTF_V vs Fahkumram | 10–22 | 31.25% |
| DanteFTF_V vs Jack-8 | 7–17 | 29.17% |
| DanteFTF_V vs Raven | 8–13 | 38.10% |
| DanteFTF_V vs Kuma | 9–11 | 45.00% |
| DanteFTF_V vs Leo | 8–8 | 50.00% |
| DanteFTF_V vs Leroy | 6–9 | 40.00% |
| DanteFTF_V vs Zafina | 2–7 | 22.22% |
| DanteFTF_V vs Anna | 6–3 | 66.67% |
| DanteFTF_V vs Panda | 2–5 | 28.57% |
| DanteFTF_V vs Shaheen | 1–5 | 16.67% |
| DanteFTF_V vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.