| LazyLizard vs Kazuya | 170–48 | 77.98% |
| LazyLizard vs Jin | 107–40 | 72.79% |
| LazyLizard vs Bryan | 95–24 | 79.83% |
| LazyLizard vs King | 74–36 | 67.27% |
| LazyLizard vs Reina | 76–30 | 71.70% |
| LazyLizard vs Heihachi | 70–35 | 66.67% |
| LazyLizard vs Steve | 56–32 | 63.64% |
| LazyLizard vs Paul | 49–29 | 62.82% |
| LazyLizard vs Hwoarang | 51–27 | 65.38% |
| LazyLizard vs Dragunov | 40–30 | 57.14% |
| LazyLizard vs Devil Jin | 49–16 | 75.38% |
| LazyLizard vs Asuka | 44–19 | 69.84% |
| LazyLizard vs Lee | 43–18 | 70.49% |
| LazyLizard vs Lidia | 43–18 | 70.49% |
| LazyLizard vs Azucena | 39–20 | 66.10% |
| LazyLizard vs Law | 39–16 | 70.91% |
| LazyLizard vs Armor King | 30–20 | 60.00% |
| LazyLizard vs Fahkumram | 30–19 | 61.22% |
| LazyLizard vs Feng | 25–23 | 52.08% |
| LazyLizard vs Jun | 33–15 | 68.75% |
| LazyLizard vs Yoshimitsu | 24–21 | 53.33% |
| LazyLizard vs Nina | 27–17 | 61.36% |
| LazyLizard vs Lars | 26–14 | 65.00% |
| LazyLizard vs Victor | 31–9 | 77.50% |
| LazyLizard vs Lili | 29–10 | 74.36% |
| LazyLizard vs Claudio | 25–9 | 73.53% |
| LazyLizard vs Leroy | 23–10 | 69.70% |
| LazyLizard vs Jack-8 | 18–14 | 56.25% |
| LazyLizard vs Alisa | 14–16 | 46.67% |
| LazyLizard vs Xiaoyu | 19–10 | 65.52% |
| LazyLizard vs Shaheen | 14–8 | 63.64% |
| LazyLizard vs Leo | 12–8 | 60.00% |
| LazyLizard vs Clive | 11–9 | 55.00% |
| LazyLizard vs Anna | 12–7 | 63.16% |
| LazyLizard vs Zafina | 6–10 | 37.50% |
| LazyLizard vs Kuma | 8–7 | 53.33% |
| LazyLizard vs Eddy | 7–8 | 46.67% |
| LazyLizard vs Raven | 9–2 | 81.82% |
| LazyLizard vs Panda | 4–1 | 80.00% |
| LazyLizard vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.