| Red-R-Evangel vs King | 28–2 | 93.33% |
| Red-R-Evangel vs Clive | 26–1 | 96.30% |
| Red-R-Evangel vs Steve | 23–2–1 | 92.00% |
| Red-R-Evangel vs Dragunov | 24–1 | 96.00% |
| Red-R-Evangel vs Reina | 21–1 | 95.45% |
| Red-R-Evangel vs Bryan | 18–2 | 90.00% |
| Red-R-Evangel vs Kazuya | 18–2 | 90.00% |
| Red-R-Evangel vs Heihachi | 18–1 | 94.74% |
| Red-R-Evangel vs Hwoarang | 16–0 | 100.00% |
| Red-R-Evangel vs Azucena | 16–0 | 100.00% |
| Red-R-Evangel vs Lili | 13–2 | 86.67% |
| Red-R-Evangel vs Lidia | 13–2 | 86.67% |
| Red-R-Evangel vs Asuka | 13–1 | 92.86% |
| Red-R-Evangel vs Devil Jin | 12–1 | 92.31% |
| Red-R-Evangel vs Yoshimitsu | 11–1 | 91.67% |
| Red-R-Evangel vs Jin | 12–0 | 100.00% |
| Red-R-Evangel vs Raven | 10–2 | 83.33% |
| Red-R-Evangel vs Paul | 11–0 | 100.00% |
| Red-R-Evangel vs Fahkumram | 10–0 | 100.00% |
| Red-R-Evangel vs Law | 8–1 | 88.89% |
| Red-R-Evangel vs Miary Zo | 8–1 | 88.89% |
| Red-R-Evangel vs Lee | 8–0 | 100.00% |
| Red-R-Evangel vs Jun | 8–0 | 100.00% |
| Red-R-Evangel vs Xiaoyu | 7–0 | 100.00% |
| Red-R-Evangel vs Claudio | 6–0 | 100.00% |
| Red-R-Evangel vs Victor | 6–0 | 100.00% |
| Red-R-Evangel vs Anna | 6–0 | 100.00% |
| Red-R-Evangel vs Kuma | 5–0 | 100.00% |
| Red-R-Evangel vs Eddy | 5–0 | 100.00% |
| Red-R-Evangel vs Jack-8 | 4–0 | 100.00% |
| Red-R-Evangel vs Lars | 4–0 | 100.00% |
| Red-R-Evangel vs Shaheen | 4–0 | 100.00% |
| Red-R-Evangel vs Armor King | 4–0 | 100.00% |
| Red-R-Evangel vs Leo | 2–1 | 66.67% |
| Red-R-Evangel vs Alisa | 2–0 | 100.00% |
| Red-R-Evangel vs Panda | 2–0 | 100.00% |
| Red-R-Evangel vs Zafina | 2–0 | 100.00% |
| Red-R-Evangel vs Leroy | 2–0 | 100.00% |
| Red-R-Evangel vs Nina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.