Name history
| dont tech roll | |
| rushdown slop | |
| powercrutch | |
| you are carried | |
| bryanishonest | |
| smoked |
| dont tech roll vs Kazuya | 19–9 | 67.86% |
| dont tech roll vs Armor King | 18–10 | 64.29% |
| dont tech roll vs Jin | 15–12 | 55.56% |
| dont tech roll vs Law | 9–14 | 39.13% |
| dont tech roll vs Steve | 15–3 | 83.33% |
| dont tech roll vs Reina | 12–3 | 80.00% |
| dont tech roll vs Yoshimitsu | 8–6 | 57.14% |
| dont tech roll vs Nina | 6–8 | 42.86% |
| dont tech roll vs Azucena | 11–3 | 78.57% |
| dont tech roll vs King | 5–8 | 38.46% |
| dont tech roll vs Bryan | 8–4 | 66.67% |
| dont tech roll vs Devil Jin | 8–4 | 66.67% |
| dont tech roll vs Lili | 6–5 | 54.55% |
| dont tech roll vs Dragunov | 5–5 | 50.00% |
| dont tech roll vs Alisa | 4–6 | 40.00% |
| dont tech roll vs Heihachi | 4–5 | 44.44% |
| dont tech roll vs Fahkumram | 5–3 | 62.50% |
| dont tech roll vs Paul | 4–3 | 57.14% |
| dont tech roll vs Hwoarang | 3–4 | 42.86% |
| dont tech roll vs Leo | 6–1 | 85.71% |
| dont tech roll vs Lee | 4–3 | 57.14% |
| dont tech roll vs Eddy | 4–3 | 57.14% |
| dont tech roll vs Asuka | 2–4 | 33.33% |
| dont tech roll vs Victor | 4–2 | 66.67% |
| dont tech roll vs Anna | 2–3 | 40.00% |
| dont tech roll vs Feng | 0–4 | 0.00% |
| dont tech roll vs Leroy | 4–0 | 100.00% |
| dont tech roll vs Lars | 1–2 | 33.33% |
| dont tech roll vs Claudio | 2–1 | 66.67% |
| dont tech roll vs Clive | 2–1 | 66.67% |
| dont tech roll vs Kuma | 2–0 | 100.00% |
| dont tech roll vs Raven | 0–2 | 0.00% |
| dont tech roll vs Miary Zo | 2–0 | 100.00% |
| dont tech roll vs Xiaoyu | 0–1 | 0.00% |
| dont tech roll vs Jack-8 | 0–1 | 0.00% |
| dont tech roll vs Jun | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.