| RiceDelivery vs Armor King | 42–29 | 59.15% |
| RiceDelivery vs Dragunov | 28–28 | 50.00% |
| RiceDelivery vs Paul | 27–21 | 56.25% |
| RiceDelivery vs Hwoarang | 26–21 | 55.32% |
| RiceDelivery vs Bryan | 21–22 | 48.84% |
| RiceDelivery vs Lili | 24–19 | 55.81% |
| RiceDelivery vs Victor | 30–11 | 73.17% |
| RiceDelivery vs Reina | 31–8 | 79.49% |
| RiceDelivery vs King | 24–14 | 63.16% |
| RiceDelivery vs Jin | 18–20 | 47.37% |
| RiceDelivery vs Kazuya | 15–20 | 42.86% |
| RiceDelivery vs Steve | 15–20 | 42.86% |
| RiceDelivery vs Azucena | 10–22 | 31.25% |
| RiceDelivery vs Lee | 18–11 | 62.07% |
| RiceDelivery vs Lars | 13–15 | 46.43% |
| RiceDelivery vs Xiaoyu | 15–11–1 | 57.69% |
| RiceDelivery vs Nina | 21–6 | 77.78% |
| RiceDelivery vs Jack-8 | 8–16 | 33.33% |
| RiceDelivery vs Devil Jin | 13–9 | 59.09% |
| RiceDelivery vs Eddy | 10–12 | 45.45% |
| RiceDelivery vs Feng | 7–14 | 33.33% |
| RiceDelivery vs Law | 7–12 | 36.84% |
| RiceDelivery vs Kuma | 7–12 | 36.84% |
| RiceDelivery vs Asuka | 6–12 | 33.33% |
| RiceDelivery vs Zafina | 11–7 | 61.11% |
| RiceDelivery vs Alisa | 10–7 | 58.82% |
| RiceDelivery vs Jun | 9–6 | 60.00% |
| RiceDelivery vs Yoshimitsu | 6–8 | 42.86% |
| RiceDelivery vs Leroy | 11–3 | 78.57% |
| RiceDelivery vs Leo | 7–6 | 53.85% |
| RiceDelivery vs Claudio | 7–5 | 58.33% |
| RiceDelivery vs Anna | 7–4 | 63.64% |
| RiceDelivery vs Raven | 3–6 | 33.33% |
| RiceDelivery vs Shaheen | 3–5 | 37.50% |
| RiceDelivery vs Clive | 3–2 | 60.00% |
| RiceDelivery vs Fahkumram | 2–3 | 40.00% |
| RiceDelivery vs Lidia | 2–2 | 50.00% |
| RiceDelivery vs Panda | 1–2 | 33.33% |
| RiceDelivery vs Heihachi | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.