Name history
| Saiandlu | |
| Dead Game LOL | |
| Dead Game | |
| Spamming Game | |
| FlowlikeWater | |
| Unbalanced | |
| T8 Sucks |
| Saiandlu vs Jin | 312–138 | 69.33% |
| Saiandlu vs King | 236–99 | 70.45% |
| Saiandlu vs Hwoarang | 238–75 | 76.04% |
| Saiandlu vs Kazuya | 220–89 | 71.20% |
| Saiandlu vs Reina | 8–293 | 2.66% |
| Saiandlu vs Lili | 17–236 | 6.72% |
| Saiandlu vs Bryan | 175–69 | 71.72% |
| Saiandlu vs Azucena | 17–214 | 7.36% |
| Saiandlu vs Steve | 150–80 | 65.22% |
| Saiandlu vs Dragunov | 154–68 | 69.37% |
| Saiandlu vs Feng | 73–136 | 34.93% |
| Saiandlu vs Law | 127–78 | 61.95% |
| Saiandlu vs Jun | 6–185 | 3.14% |
| Saiandlu vs Paul | 131–58 | 69.31% |
| Saiandlu vs Xiaoyu | 3–181 | 1.63% |
| Saiandlu vs Eddy | 106–76 | 58.24% |
| Saiandlu vs Nina | 4–146 | 2.67% |
| Saiandlu vs Alisa | 9–138 | 6.12% |
| Saiandlu vs Yoshimitsu | 73–65 | 52.90% |
| Saiandlu vs Lee | 76–56 | 57.58% |
| Saiandlu vs Asuka | 3–127 | 2.31% |
| Saiandlu vs Lars | 63–57 | 52.50% |
| Saiandlu vs Leroy | 71–36 | 66.36% |
| Saiandlu vs Leo | 59–40 | 59.60% |
| Saiandlu vs Zafina | 3–89 | 3.26% |
| Saiandlu vs Heihachi | 56–33 | 62.92% |
| Saiandlu vs Raven | 47–38 | 55.29% |
| Saiandlu vs Jack-8 | 35–46 | 43.21% |
| Saiandlu vs Devil Jin | 54–26 | 67.50% |
| Saiandlu vs Victor | 38–38 | 50.00% |
| Saiandlu vs Lidia | 2–62 | 3.12% |
| Saiandlu vs Claudio | 43–18 | 70.49% |
| Saiandlu vs Kuma | 19–36 | 34.55% |
| Saiandlu vs Shaheen | 22–14 | 61.11% |
| Saiandlu vs Clive | 9–13 | 40.91% |
| Saiandlu vs Panda | 3–5 | 37.50% |
| Saiandlu vs Fahkumram | 0–1 | 0.00% |
| Saiandlu vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.