| peyyythaaa vs Armor King | 96–165 | 36.78% |
| peyyythaaa vs Kazuya | 101–150 | 40.24% |
| peyyythaaa vs Jin | 91–133 | 40.62% |
| peyyythaaa vs Dragunov | 79–110 | 41.80% |
| peyyythaaa vs Steve | 82–98 | 45.56% |
| peyyythaaa vs Bryan | 87–81 | 51.79% |
| peyyythaaa vs Reina | 52–91 | 36.36% |
| peyyythaaa vs Law | 67–69 | 49.26% |
| peyyythaaa vs Heihachi | 47–61 | 43.52% |
| peyyythaaa vs Asuka | 43–64 | 40.19% |
| peyyythaaa vs Lili | 37–66 | 35.92% |
| peyyythaaa vs King | 34–64 | 34.69% |
| peyyythaaa vs Hwoarang | 38–54 | 41.30% |
| peyyythaaa vs Lars | 37–54 | 40.66% |
| peyyythaaa vs Lee | 35–56 | 38.46% |
| peyyythaaa vs Yoshimitsu | 39–46–1 | 45.88% |
| peyyythaaa vs Devil Jin | 30–40 | 42.86% |
| peyyythaaa vs Azucena | 24–41 | 36.92% |
| peyyythaaa vs Anna | 23–42 | 35.38% |
| peyyythaaa vs Clive | 25–38 | 39.68% |
| peyyythaaa vs Fahkumram | 25–38 | 39.68% |
| peyyythaaa vs Miary Zo | 22–41 | 34.92% |
| peyyythaaa vs Claudio | 27–35 | 43.55% |
| peyyythaaa vs Paul | 22–37 | 37.29% |
| peyyythaaa vs Xiaoyu | 21–35 | 37.50% |
| peyyythaaa vs Jun | 16–38 | 29.63% |
| peyyythaaa vs Victor | 30–24 | 55.56% |
| peyyythaaa vs Eddy | 21–30 | 41.18% |
| peyyythaaa vs Leo | 16–31 | 34.04% |
| peyyythaaa vs Feng | 18–26 | 40.91% |
| peyyythaaa vs Nina | 19–22 | 46.34% |
| peyyythaaa vs Alisa | 16–24 | 40.00% |
| peyyythaaa vs Leroy | 12–26 | 31.58% |
| peyyythaaa vs Lidia | 11–15 | 42.31% |
| peyyythaaa vs Raven | 11–11 | 50.00% |
| peyyythaaa vs Jack-8 | 10–9 | 52.63% |
| peyyythaaa vs Shaheen | 9–8 | 52.94% |
| peyyythaaa vs Zafina | 3–13 | 18.75% |
| peyyythaaa vs Kuma | 5–9 | 35.71% |
| peyyythaaa vs Panda | 3–10 | 23.08% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.