| rajtheacid vs Kazuya | 243–195–1 | 55.48% |
| rajtheacid vs Jin | 199–164 | 54.82% |
| rajtheacid vs Bryan | 198–137 | 59.10% |
| rajtheacid vs King | 151–153 | 49.67% |
| rajtheacid vs Dragunov | 150–134 | 52.82% |
| rajtheacid vs Steve | 91–121 | 42.92% |
| rajtheacid vs Heihachi | 94–113 | 45.41% |
| rajtheacid vs Paul | 111–91 | 54.95% |
| rajtheacid vs Law | 92–71 | 56.44% |
| rajtheacid vs Hwoarang | 74–76 | 49.33% |
| rajtheacid vs Reina | 66–80 | 45.21% |
| rajtheacid vs Lee | 70–69 | 50.36% |
| rajtheacid vs Devil Jin | 54–69 | 43.90% |
| rajtheacid vs Armor King | 49–73 | 40.16% |
| rajtheacid vs Victor | 45–69 | 39.47% |
| rajtheacid vs Yoshimitsu | 42–68 | 38.18% |
| rajtheacid vs Anna | 56–37 | 60.22% |
| rajtheacid vs Asuka | 48–42 | 53.33% |
| rajtheacid vs Alisa | 44–40 | 52.38% |
| rajtheacid vs Xiaoyu | 39–40 | 49.37% |
| rajtheacid vs Azucena | 31–45 | 40.79% |
| rajtheacid vs Claudio | 37–38 | 49.33% |
| rajtheacid vs Lili | 30–42 | 41.67% |
| rajtheacid vs Nina | 31–40 | 43.66% |
| rajtheacid vs Fahkumram | 35–31 | 53.03% |
| rajtheacid vs Lars | 34–26 | 56.67% |
| rajtheacid vs Jack-8 | 30–26 | 53.57% |
| rajtheacid vs Feng | 30–26 | 53.57% |
| rajtheacid vs Jun | 26–30 | 46.43% |
| rajtheacid vs Clive | 17–35 | 32.69% |
| rajtheacid vs Eddy | 15–33 | 31.25% |
| rajtheacid vs Leo | 15–30 | 33.33% |
| rajtheacid vs Shaheen | 20–23 | 46.51% |
| rajtheacid vs Lidia | 17–20 | 45.95% |
| rajtheacid vs Kuma | 9–26 | 25.71% |
| rajtheacid vs Leroy | 23–12 | 65.71% |
| rajtheacid vs Zafina | 14–20 | 41.18% |
| rajtheacid vs Raven | 9–20 | 31.03% |
| rajtheacid vs Miary Zo | 9–15 | 37.50% |
| rajtheacid vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.