| 8008physics vs Kazuya | 49–29 | 62.82% |
| 8008physics vs Reina | 59–12 | 83.10% |
| 8008physics vs Jin | 29–22 | 56.86% |
| 8008physics vs Heihachi | 34–14 | 70.83% |
| 8008physics vs Bryan | 19–23 | 45.24% |
| 8008physics vs Hwoarang | 24–12 | 66.67% |
| 8008physics vs Law | 25–10 | 71.43% |
| 8008physics vs Lili | 23–11 | 67.65% |
| 8008physics vs Yoshimitsu | 26–6 | 81.25% |
| 8008physics vs Steve | 17–12 | 58.62% |
| 8008physics vs Devil Jin | 10–15 | 40.00% |
| 8008physics vs Armor King | 16–9 | 64.00% |
| 8008physics vs Dragunov | 20–3 | 86.96% |
| 8008physics vs Jack-8 | 15–7 | 68.18% |
| 8008physics vs Clive | 9–13 | 40.91% |
| 8008physics vs King | 16–5 | 76.19% |
| 8008physics vs Jun | 18–3 | 85.71% |
| 8008physics vs Lee | 13–6 | 68.42% |
| 8008physics vs Nina | 8–9 | 47.06% |
| 8008physics vs Alisa | 11–5 | 68.75% |
| 8008physics vs Paul | 12–3 | 80.00% |
| 8008physics vs Miary Zo | 10–5 | 66.67% |
| 8008physics vs Leo | 9–4 | 69.23% |
| 8008physics vs Anna | 6–7 | 46.15% |
| 8008physics vs Lars | 8–4 | 66.67% |
| 8008physics vs Claudio | 10–2 | 83.33% |
| 8008physics vs Victor | 10–2 | 83.33% |
| 8008physics vs Lidia | 6–5 | 54.55% |
| 8008physics vs Azucena | 8–2 | 80.00% |
| 8008physics vs Eddy | 9–1 | 90.00% |
| 8008physics vs Asuka | 8–1 | 88.89% |
| 8008physics vs Leroy | 6–3 | 66.67% |
| 8008physics vs Zafina | 5–3 | 62.50% |
| 8008physics vs Raven | 6–2 | 75.00% |
| 8008physics vs Feng | 6–1 | 85.71% |
| 8008physics vs Shaheen | 5–2 | 71.43% |
| 8008physics vs Kuma | 2–4 | 33.33% |
| 8008physics vs Panda | 2–3 | 40.00% |
| 8008physics vs Fahkumram | 0–4 | 0.00% |
| 8008physics vs Xiaoyu | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.