| TTV/Pj_2896 vs Jin | 246–201 | 55.03% |
| TTV/Pj_2896 vs Hwoarang | 260–167 | 60.89% |
| TTV/Pj_2896 vs Kazuya | 199–204 | 49.38% |
| TTV/Pj_2896 vs King | 178–163 | 52.20% |
| TTV/Pj_2896 vs Paul | 192–112 | 63.16% |
| TTV/Pj_2896 vs Bryan | 136–161–1 | 45.79% |
| TTV/Pj_2896 vs Dragunov | 152–130 | 53.90% |
| TTV/Pj_2896 vs Reina | 132–97 | 57.64% |
| TTV/Pj_2896 vs Steve | 119–101 | 54.09% |
| TTV/Pj_2896 vs Law | 127–91 | 58.26% |
| TTV/Pj_2896 vs Yoshimitsu | 95–117 | 44.81% |
| TTV/Pj_2896 vs Devil Jin | 79–105 | 42.93% |
| TTV/Pj_2896 vs Eddy | 107–75 | 58.79% |
| TTV/Pj_2896 vs Jun | 85–76 | 52.80% |
| TTV/Pj_2896 vs Lili | 79–81 | 49.38% |
| TTV/Pj_2896 vs Lee | 77–80 | 49.04% |
| TTV/Pj_2896 vs Leroy | 87–70 | 55.41% |
| TTV/Pj_2896 vs Lars | 79–72 | 52.32% |
| TTV/Pj_2896 vs Alisa | 67–72 | 48.20% |
| TTV/Pj_2896 vs Asuka | 72–65 | 52.55% |
| TTV/Pj_2896 vs Nina | 61–73 | 45.52% |
| TTV/Pj_2896 vs Feng | 55–71 | 43.65% |
| TTV/Pj_2896 vs Lidia | 60–63 | 48.78% |
| TTV/Pj_2896 vs Heihachi | 54–64 | 45.76% |
| TTV/Pj_2896 vs Xiaoyu | 62–55 | 52.99% |
| TTV/Pj_2896 vs Leo | 54–60 | 47.37% |
| TTV/Pj_2896 vs Jack-8 | 47–58 | 44.76% |
| TTV/Pj_2896 vs Azucena | 45–60 | 42.86% |
| TTV/Pj_2896 vs Claudio | 48–52 | 48.00% |
| TTV/Pj_2896 vs Victor | 50–50 | 50.00% |
| TTV/Pj_2896 vs Fahkumram | 41–46 | 47.13% |
| TTV/Pj_2896 vs Raven | 31–34 | 47.69% |
| TTV/Pj_2896 vs Anna | 26–37 | 41.27% |
| TTV/Pj_2896 vs Clive | 21–37 | 36.21% |
| TTV/Pj_2896 vs Kuma | 21–30 | 41.18% |
| TTV/Pj_2896 vs Shaheen | 24–24 | 50.00% |
| TTV/Pj_2896 vs Panda | 19–26 | 42.22% |
| TTV/Pj_2896 vs Zafina | 25–20 | 55.56% |
| TTV/Pj_2896 vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.