| HP | BARBER vs Bryan | 73–76 | 48.99% |
| HP | BARBER vs Kazuya | 57–71 | 44.53% |
| HP | BARBER vs Steve | 81–46 | 63.78% |
| HP | BARBER vs Jin | 61–52 | 53.98% |
| HP | BARBER vs King | 68–41 | 62.39% |
| HP | BARBER vs Armor King | 52–47 | 52.53% |
| HP | BARBER vs Fahkumram | 46–48 | 48.94% |
| HP | BARBER vs Heihachi | 42–48 | 46.67% |
| HP | BARBER vs Lee | 28–31 | 47.46% |
| HP | BARBER vs Dragunov | 32–20 | 61.54% |
| HP | BARBER vs Yoshimitsu | 34–14 | 70.83% |
| HP | BARBER vs Law | 20–27 | 42.55% |
| HP | BARBER vs Hwoarang | 18–27 | 40.00% |
| HP | BARBER vs Paul | 24–19 | 55.81% |
| HP | BARBER vs Lili | 17–24 | 41.46% |
| HP | BARBER vs Reina | 17–20 | 45.95% |
| HP | BARBER vs Eddy | 23–14 | 62.16% |
| HP | BARBER vs Asuka | 24–11 | 68.57% |
| HP | BARBER vs Clive | 20–15 | 57.14% |
| HP | BARBER vs Lars | 23–10 | 69.70% |
| HP | BARBER vs Victor | 23–7 | 76.67% |
| HP | BARBER vs Miary Zo | 12–17 | 41.38% |
| HP | BARBER vs Azucena | 16–10 | 61.54% |
| HP | BARBER vs Jun | 10–15 | 40.00% |
| HP | BARBER vs Feng | 12–9 | 57.14% |
| HP | BARBER vs Leo | 11–9 | 55.00% |
| HP | BARBER vs Devil Jin | 9–10 | 47.37% |
| HP | BARBER vs Raven | 10–9 | 52.63% |
| HP | BARBER vs Alisa | 6–11 | 35.29% |
| HP | BARBER vs Anna | 6–11 | 35.29% |
| HP | BARBER vs Nina | 11–5 | 68.75% |
| HP | BARBER vs Claudio | 6–8 | 42.86% |
| HP | BARBER vs Leroy | 6–7 | 46.15% |
| HP | BARBER vs Xiaoyu | 4–8 | 33.33% |
| HP | BARBER vs Lidia | 6–5 | 54.55% |
| HP | BARBER vs Jack-8 | 3–5 | 37.50% |
| HP | BARBER vs Zafina | 4–3 | 57.14% |
| HP | BARBER vs Shaheen | 2–3 | 40.00% |
| HP | BARBER vs Kuma | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.