| Brickyboiii vs Jin | 150–148 | 50.34% |
| Brickyboiii vs Heihachi | 131–161 | 44.86% |
| Brickyboiii vs Bryan | 137–141 | 49.28% |
| Brickyboiii vs Kazuya | 118–141 | 45.56% |
| Brickyboiii vs King | 119–115 | 50.85% |
| Brickyboiii vs Reina | 108–99 | 52.17% |
| Brickyboiii vs Dragunov | 82–124 | 39.81% |
| Brickyboiii vs Hwoarang | 92–108 | 46.00% |
| Brickyboiii vs Steve | 86–86 | 50.00% |
| Brickyboiii vs Lili | 77–91 | 45.83% |
| Brickyboiii vs Law | 73–82 | 47.10% |
| Brickyboiii vs Paul | 64–89 | 41.83% |
| Brickyboiii vs Asuka | 83–67 | 55.33% |
| Brickyboiii vs Victor | 72–69 | 51.06% |
| Brickyboiii vs Clive | 40–92 | 30.30% |
| Brickyboiii vs Fahkumram | 57–75 | 43.18% |
| Brickyboiii vs Leo | 54–58 | 48.21% |
| Brickyboiii vs Lars | 55–50 | 52.38% |
| Brickyboiii vs Xiaoyu | 52–49 | 51.49% |
| Brickyboiii vs Lee | 47–51 | 47.96% |
| Brickyboiii vs Devil Jin | 39–58 | 40.21% |
| Brickyboiii vs Nina | 43–53 | 44.79% |
| Brickyboiii vs Yoshimitsu | 46–40–5 | 53.49% |
| Brickyboiii vs Claudio | 31–60 | 34.07% |
| Brickyboiii vs Jun | 39–49 | 44.32% |
| Brickyboiii vs Feng | 25–55 | 31.25% |
| Brickyboiii vs Zafina | 31–47 | 39.74% |
| Brickyboiii vs Armor King | 30–48 | 38.46% |
| Brickyboiii vs Azucena | 33–39 | 45.83% |
| Brickyboiii vs Anna | 28–43 | 39.44% |
| Brickyboiii vs Jack-8 | 24–43 | 35.82% |
| Brickyboiii vs Alisa | 31–36 | 46.27% |
| Brickyboiii vs Eddy | 31–32 | 49.21% |
| Brickyboiii vs Lidia | 21–33 | 38.89% |
| Brickyboiii vs Leroy | 19–27 | 41.30% |
| Brickyboiii vs Shaheen | 16–26 | 38.10% |
| Brickyboiii vs Kuma | 26–15 | 63.41% |
| Brickyboiii vs Panda | 21–18 | 53.85% |
| Brickyboiii vs Raven | 9–22 | 29.03% |
| Brickyboiii vs Miary Zo | 11–16 | 40.74% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.