| howard_grimm_69 vs Reina | 54–9 | 85.71% |
| howard_grimm_69 vs King | 33–18 | 64.71% |
| howard_grimm_69 vs Jin | 30–18 | 62.50% |
| howard_grimm_69 vs Steve | 33–9 | 78.57% |
| howard_grimm_69 vs Hwoarang | 30–9 | 76.92% |
| howard_grimm_69 vs Kazuya | 18–13 | 58.06% |
| howard_grimm_69 vs Asuka | 24–6 | 80.00% |
| howard_grimm_69 vs Azucena | 21–9 | 70.00% |
| howard_grimm_69 vs Lidia | 21–9 | 70.00% |
| howard_grimm_69 vs Victor | 23–5 | 82.14% |
| howard_grimm_69 vs Lili | 19–8 | 70.37% |
| howard_grimm_69 vs Jun | 20–7 | 74.07% |
| howard_grimm_69 vs Heihachi | 18–8 | 69.23% |
| howard_grimm_69 vs Dragunov | 17–7 | 70.83% |
| howard_grimm_69 vs Clive | 16–8 | 66.67% |
| howard_grimm_69 vs Xiaoyu | 16–6 | 72.73% |
| howard_grimm_69 vs Eddy | 14–8 | 63.64% |
| howard_grimm_69 vs Lars | 14–6 | 70.00% |
| howard_grimm_69 vs Jack-8 | 14–5 | 73.68% |
| howard_grimm_69 vs Yoshimitsu | 12–6 | 66.67% |
| howard_grimm_69 vs Nina | 12–6 | 66.67% |
| howard_grimm_69 vs Leroy | 14–4 | 77.78% |
| howard_grimm_69 vs Bryan | 10–7 | 58.82% |
| howard_grimm_69 vs Law | 15–1 | 93.75% |
| howard_grimm_69 vs Alisa | 8–7 | 53.33% |
| howard_grimm_69 vs Devil Jin | 8–3 | 72.73% |
| howard_grimm_69 vs Claudio | 6–5 | 54.55% |
| howard_grimm_69 vs Paul | 5–5 | 50.00% |
| howard_grimm_69 vs Leo | 6–3 | 66.67% |
| howard_grimm_69 vs Lee | 5–4 | 55.56% |
| howard_grimm_69 vs Kuma | 7–1 | 87.50% |
| howard_grimm_69 vs Feng | 4–3 | 57.14% |
| howard_grimm_69 vs Zafina | 7–0 | 100.00% |
| howard_grimm_69 vs Fahkumram | 2–4 | 33.33% |
| howard_grimm_69 vs Raven | 2–1 | 66.67% |
| howard_grimm_69 vs Shaheen | 2–0 | 100.00% |
| howard_grimm_69 vs Anna | 2–0 | 100.00% |
| howard_grimm_69 vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.