| Butapikmin vs Paul | 107–89 | 54.59% |
| Butapikmin vs Hwoarang | 85–88 | 49.13% |
| Butapikmin vs King | 68–91 | 42.77% |
| Butapikmin vs Lili | 76–81 | 48.41% |
| Butapikmin vs Dragunov | 74–82 | 47.44% |
| Butapikmin vs Kazuya | 70–77 | 47.62% |
| Butapikmin vs Bryan | 80–65 | 55.17% |
| Butapikmin vs Asuka | 71–69 | 50.71% |
| Butapikmin vs Yoshimitsu | 51–73 | 41.13% |
| Butapikmin vs Jin | 61–61 | 50.00% |
| Butapikmin vs Law | 66–55 | 54.55% |
| Butapikmin vs Reina | 62–54 | 53.45% |
| Butapikmin vs Alisa | 61–53–1 | 53.51% |
| Butapikmin vs Jun | 53–46 | 53.54% |
| Butapikmin vs Heihachi | 48–50 | 48.98% |
| Butapikmin vs Feng | 46–49 | 48.42% |
| Butapikmin vs Nina | 44–43 | 50.57% |
| Butapikmin vs Lidia | 35–52 | 40.23% |
| Butapikmin vs Azucena | 39–47 | 45.35% |
| Butapikmin vs Lars | 40–42 | 48.78% |
| Butapikmin vs Lee | 42–34 | 55.26% |
| Butapikmin vs Eddy | 36–39 | 48.00% |
| Butapikmin vs Victor | 37–35 | 51.39% |
| Butapikmin vs Steve | 32–37 | 46.38% |
| Butapikmin vs Claudio | 37–32 | 53.62% |
| Butapikmin vs Devil Jin | 28–37 | 43.08% |
| Butapikmin vs Xiaoyu | 29–34 | 46.03% |
| Butapikmin vs Jack-8 | 17–38 | 30.91% |
| Butapikmin vs Leo | 25–30 | 45.45% |
| Butapikmin vs Leroy | 26–27 | 49.06% |
| Butapikmin vs Raven | 27–25–1 | 51.92% |
| Butapikmin vs Armor King | 16–36 | 30.77% |
| Butapikmin vs Fahkumram | 22–26 | 45.83% |
| Butapikmin vs Kuma | 18–21 | 46.15% |
| Butapikmin vs Zafina | 15–24 | 38.46% |
| Butapikmin vs Shaheen | 19–19 | 50.00% |
| Butapikmin vs Clive | 20–17 | 54.05% |
| Butapikmin vs Anna | 19–18 | 51.35% |
| Butapikmin vs Panda | 12–15 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.