| GoodyGoodz vs Jin | 43–52 | 45.26% |
| GoodyGoodz vs Kazuya | 55–37 | 59.78% |
| GoodyGoodz vs Bryan | 36–52 | 40.91% |
| GoodyGoodz vs King | 46–39 | 54.12% |
| GoodyGoodz vs Law | 40–35 | 53.33% |
| GoodyGoodz vs Dragunov | 40–34 | 54.05% |
| GoodyGoodz vs Steve | 38–34 | 52.78% |
| GoodyGoodz vs Reina | 38–30 | 55.88% |
| GoodyGoodz vs Hwoarang | 38–26 | 59.38% |
| GoodyGoodz vs Yoshimitsu | 30–25 | 54.55% |
| GoodyGoodz vs Lili | 20–30 | 40.00% |
| GoodyGoodz vs Xiaoyu | 23–26 | 46.94% |
| GoodyGoodz vs Victor | 24–25 | 48.98% |
| GoodyGoodz vs Jun | 20–25 | 44.44% |
| GoodyGoodz vs Paul | 23–21 | 52.27% |
| GoodyGoodz vs Feng | 17–26 | 39.53% |
| GoodyGoodz vs Armor King | 17–26 | 39.53% |
| GoodyGoodz vs Heihachi | 18–23 | 43.90% |
| GoodyGoodz vs Eddy | 18–21 | 46.15% |
| GoodyGoodz vs Lars | 18–18 | 50.00% |
| GoodyGoodz vs Devil Jin | 17–16 | 51.52% |
| GoodyGoodz vs Azucena | 18–15 | 54.55% |
| GoodyGoodz vs Leroy | 13–19 | 40.62% |
| GoodyGoodz vs Clive | 16–15 | 51.61% |
| GoodyGoodz vs Claudio | 12–18 | 40.00% |
| GoodyGoodz vs Anna | 18–11 | 62.07% |
| GoodyGoodz vs Asuka | 15–12 | 55.56% |
| GoodyGoodz vs Nina | 12–14 | 46.15% |
| GoodyGoodz vs Lee | 12–13 | 48.00% |
| GoodyGoodz vs Jack-8 | 10–14 | 41.67% |
| GoodyGoodz vs Lidia | 12–12 | 50.00% |
| GoodyGoodz vs Fahkumram | 12–11 | 52.17% |
| GoodyGoodz vs Miary Zo | 8–12 | 40.00% |
| GoodyGoodz vs Raven | 6–10 | 37.50% |
| GoodyGoodz vs Zafina | 7–8 | 46.67% |
| GoodyGoodz vs Leo | 8–6 | 57.14% |
| GoodyGoodz vs Alisa | 6–4 | 60.00% |
| GoodyGoodz vs Shaheen | 2–8 | 20.00% |
| GoodyGoodz vs Kuma | 2–8 | 20.00% |
| GoodyGoodz vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.