| nxghtmxre vs Jin | 196–185 | 51.44% |
| nxghtmxre vs Hwoarang | 193–149 | 56.43% |
| nxghtmxre vs Kazuya | 158–146 | 51.97% |
| nxghtmxre vs King | 113–138 | 45.02% |
| nxghtmxre vs Law | 117–111 | 51.32% |
| nxghtmxre vs Bryan | 108–113 | 48.87% |
| nxghtmxre vs Yoshimitsu | 97–109 | 47.09% |
| nxghtmxre vs Paul | 100–95 | 51.28% |
| nxghtmxre vs Reina | 105–84 | 55.56% |
| nxghtmxre vs Dragunov | 98–82 | 54.44% |
| nxghtmxre vs Steve | 92–87 | 51.40% |
| nxghtmxre vs Lili | 80–83 | 49.08% |
| nxghtmxre vs Lee | 74–63 | 54.01% |
| nxghtmxre vs Feng | 63–68 | 48.09% |
| nxghtmxre vs Lars | 76–55 | 58.02% |
| nxghtmxre vs Heihachi | 51–68 | 42.86% |
| nxghtmxre vs Asuka | 59–57 | 50.86% |
| nxghtmxre vs Nina | 59–55 | 51.75% |
| nxghtmxre vs Xiaoyu | 55–50 | 52.38% |
| nxghtmxre vs Azucena | 55–50 | 52.38% |
| nxghtmxre vs Devil Jin | 47–56 | 45.63% |
| nxghtmxre vs Lidia | 49–49 | 50.00% |
| nxghtmxre vs Jun | 52–40 | 56.52% |
| nxghtmxre vs Eddy | 47–39 | 54.65% |
| nxghtmxre vs Victor | 43–42 | 50.59% |
| nxghtmxre vs Raven | 36–44 | 45.00% |
| nxghtmxre vs Fahkumram | 40–34 | 54.05% |
| nxghtmxre vs Leroy | 34–36 | 48.57% |
| nxghtmxre vs Alisa | 34–35 | 49.28% |
| nxghtmxre vs Jack-8 | 32–22 | 59.26% |
| nxghtmxre vs Leo | 24–29 | 45.28% |
| nxghtmxre vs Anna | 28–23 | 54.90% |
| nxghtmxre vs Armor King | 21–29 | 42.00% |
| nxghtmxre vs Zafina | 16–27 | 37.21% |
| nxghtmxre vs Claudio | 23–19 | 54.76% |
| nxghtmxre vs Shaheen | 29–12 | 70.73% |
| nxghtmxre vs Clive | 23–18 | 56.10% |
| nxghtmxre vs Kuma | 17–18 | 48.57% |
| nxghtmxre vs Miary Zo | 10–9 | 52.63% |
| nxghtmxre vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.