| GETWRECKED vs Kazuya | 247–250 | 49.70% |
| GETWRECKED vs King | 184–297 | 38.25% |
| GETWRECKED vs Bryan | 193–231–1 | 45.52% |
| GETWRECKED vs Jin | 165–235 | 41.25% |
| GETWRECKED vs Reina | 191–188 | 50.40% |
| GETWRECKED vs Law | 132–188 | 41.25% |
| GETWRECKED vs Hwoarang | 118–192 | 38.06% |
| GETWRECKED vs Steve | 155–148 | 51.16% |
| GETWRECKED vs Azucena | 127–151 | 45.68% |
| GETWRECKED vs Heihachi | 116–138 | 45.67% |
| GETWRECKED vs Yoshimitsu | 109–132 | 45.23% |
| GETWRECKED vs Lili | 103–125 | 45.18% |
| GETWRECKED vs Dragunov | 75–140 | 34.88% |
| GETWRECKED vs Jun | 75–129 | 36.76% |
| GETWRECKED vs Paul | 86–113 | 43.22% |
| GETWRECKED vs Lee | 83–115 | 41.92% |
| GETWRECKED vs Lars | 79–111 | 41.58% |
| GETWRECKED vs Xiaoyu | 70–97 | 41.92% |
| GETWRECKED vs Alisa | 76–86 | 46.91% |
| GETWRECKED vs Asuka | 82–79 | 50.93% |
| GETWRECKED vs Eddy | 69–92 | 42.86% |
| GETWRECKED vs Clive | 53–103–1 | 33.97% |
| GETWRECKED vs Feng | 74–74 | 50.00% |
| GETWRECKED vs Victor | 61–77 | 44.20% |
| GETWRECKED vs Nina | 55–74 | 42.64% |
| GETWRECKED vs Lidia | 37–92 | 28.68% |
| GETWRECKED vs Leo | 59–67 | 46.83% |
| GETWRECKED vs Raven | 52–59 | 46.85% |
| GETWRECKED vs Devil Jin | 54–55 | 49.54% |
| GETWRECKED vs Jack-8 | 29–69 | 29.59% |
| GETWRECKED vs Leroy | 53–43 | 55.21% |
| GETWRECKED vs Zafina | 27–39 | 40.91% |
| GETWRECKED vs Kuma | 26–35 | 42.62% |
| GETWRECKED vs Shaheen | 26–32 | 44.83% |
| GETWRECKED vs Claudio | 26–29 | 47.27% |
| GETWRECKED vs Anna | 22–27 | 44.90% |
| GETWRECKED vs Fahkumram | 17–32 | 34.69% |
| GETWRECKED vs Armor King | 16–19 | 45.71% |
| GETWRECKED vs Panda | 8–9 | 47.06% |
| GETWRECKED vs Miary Zo | 9–7 | 56.25% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.