Name history
| Do2G | |
| Mr.OogieBoogie | |
| Poatan | |
| Heihachi t7>t8 | |
| ElCigala | |
| Heihachi isDead | |
| MrOggieBoggie | |
| FengWei Enjoyer | |
| Dorya | |
| El Cigala |
| Do2G vs Kazuya | 456–381 | 54.48% |
| Do2G vs Bryan | 344–284 | 54.78% |
| Do2G vs Jin | 335–280 | 54.47% |
| Do2G vs Heihachi | 305–279 | 52.23% |
| Do2G vs Reina | 269–228 | 54.12% |
| Do2G vs Hwoarang | 219–245 | 47.20% |
| Do2G vs King | 181–187 | 49.18% |
| Do2G vs Dragunov | 158–209 | 43.05% |
| Do2G vs Law | 197–149 | 56.94% |
| Do2G vs Devil Jin | 184–151 | 54.93% |
| Do2G vs Yoshimitsu | 146–182 | 44.51% |
| Do2G vs Lee | 142–175 | 44.79% |
| Do2G vs Fahkumram | 173–136 | 55.99% |
| Do2G vs Steve | 147–153 | 49.00% |
| Do2G vs Paul | 128–156 | 45.07% |
| Do2G vs Lili | 106–144 | 42.40% |
| Do2G vs Lars | 115–119 | 49.15% |
| Do2G vs Asuka | 106–123 | 46.29% |
| Do2G vs Jun | 107–117 | 47.77% |
| Do2G vs Anna | 109–100 | 52.15% |
| Do2G vs Xiaoyu | 75–124 | 37.69% |
| Do2G vs Feng | 94–93 | 50.27% |
| Do2G vs Azucena | 97–90 | 51.87% |
| Do2G vs Victor | 89–93 | 48.90% |
| Do2G vs Lidia | 67–111 | 37.64% |
| Do2G vs Nina | 80–90 | 47.06% |
| Do2G vs Eddy | 90–80 | 52.94% |
| Do2G vs Leroy | 85–84 | 50.30% |
| Do2G vs Raven | 64–88 | 42.11% |
| Do2G vs Alisa | 49–102 | 32.45% |
| Do2G vs Leo | 58–82 | 41.43% |
| Do2G vs Armor King | 79–61 | 56.43% |
| Do2G vs Claudio | 55–81 | 40.44% |
| Do2G vs Jack-8 | 56–73 | 43.41% |
| Do2G vs Zafina | 37–59 | 38.54% |
| Do2G vs Kuma | 39–34 | 53.42% |
| Do2G vs Clive | 27–38 | 41.54% |
| Do2G vs Shaheen | 28–34 | 45.16% |
| Do2G vs Panda | 22–16 | 57.89% |
| Do2G vs Miary Zo | 6–10 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.