| PaddyMcIrish vs Bryan | 109–116 | 48.44% |
| PaddyMcIrish vs Heihachi | 84–99 | 45.90% |
| PaddyMcIrish vs Steve | 74–89 | 45.40% |
| PaddyMcIrish vs Kazuya | 68–86 | 44.16% |
| PaddyMcIrish vs King | 53–95 | 35.81% |
| PaddyMcIrish vs Jin | 62–81 | 43.36% |
| PaddyMcIrish vs Yoshimitsu | 41–50 | 45.05% |
| PaddyMcIrish vs Reina | 39–48 | 44.83% |
| PaddyMcIrish vs Lee | 19–54 | 26.03% |
| PaddyMcIrish vs Law | 24–48 | 33.33% |
| PaddyMcIrish vs Dragunov | 22–48 | 31.43% |
| PaddyMcIrish vs Hwoarang | 34–35 | 49.28% |
| PaddyMcIrish vs Paul | 15–44 | 25.42% |
| PaddyMcIrish vs Jun | 23–30 | 43.40% |
| PaddyMcIrish vs Clive | 27–26 | 50.94% |
| PaddyMcIrish vs Asuka | 24–26 | 48.00% |
| PaddyMcIrish vs Xiaoyu | 22–25 | 46.81% |
| PaddyMcIrish vs Lili | 18–28 | 39.13% |
| PaddyMcIrish vs Devil Jin | 19–25 | 43.18% |
| PaddyMcIrish vs Lidia | 16–26 | 38.10% |
| PaddyMcIrish vs Lars | 11–29 | 27.50% |
| PaddyMcIrish vs Claudio | 21–19 | 52.50% |
| PaddyMcIrish vs Nina | 22–18 | 55.00% |
| PaddyMcIrish vs Victor | 17–20 | 45.95% |
| PaddyMcIrish vs Leroy | 15–12 | 55.56% |
| PaddyMcIrish vs Azucena | 10–16 | 38.46% |
| PaddyMcIrish vs Feng | 10–15 | 40.00% |
| PaddyMcIrish vs Eddy | 10–15 | 40.00% |
| PaddyMcIrish vs Alisa | 9–12 | 42.86% |
| PaddyMcIrish vs Panda | 8–12 | 40.00% |
| PaddyMcIrish vs Jack-8 | 5–12 | 29.41% |
| PaddyMcIrish vs Shaheen | 10–7 | 58.82% |
| PaddyMcIrish vs Raven | 9–7 | 56.25% |
| PaddyMcIrish vs Kuma | 3–8 | 27.27% |
| PaddyMcIrish vs Zafina | 5–3 | 62.50% |
| PaddyMcIrish vs Leo | 2–3 | 40.00% |
| PaddyMcIrish vs Fahkumram | 1–2 | 33.33% |
| PaddyMcIrish vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.