Name history
| PROXY | |
| Proxy | |
| Merry Christmas | |
| arnaldinhoCraft | |
| cleitin fuba | |
| devil lars | |
| nelsinho | |
| AKUMA | |
| akuma | |
| zika2016 |
| PROXY vs Kazuya | 72–45 | 61.54% |
| PROXY vs Bryan | 74–40 | 64.91% |
| PROXY vs King | 63–40 | 61.17% |
| PROXY vs Jin | 57–44 | 56.44% |
| PROXY vs Steve | 48–35 | 57.83% |
| PROXY vs Heihachi | 30–33–1 | 47.62% |
| PROXY vs Reina | 47–16 | 74.60% |
| PROXY vs Azucena | 35–21 | 62.50% |
| PROXY vs Lili | 29–25 | 53.70% |
| PROXY vs Clive | 33–21 | 61.11% |
| PROXY vs Lidia | 24–28 | 46.15% |
| PROXY vs Xiaoyu | 33–16 | 67.35% |
| PROXY vs Dragunov | 29–20 | 59.18% |
| PROXY vs Lee | 28–20 | 58.33% |
| PROXY vs Eddy | 34–13 | 72.34% |
| PROXY vs Law | 29–17 | 63.04% |
| PROXY vs Paul | 24–21 | 53.33% |
| PROXY vs Jun | 25–20 | 55.56% |
| PROXY vs Hwoarang | 30–13 | 69.77% |
| PROXY vs Nina | 27–16 | 62.79% |
| PROXY vs Asuka | 20–21 | 48.78% |
| PROXY vs Yoshimitsu | 22–14 | 61.11% |
| PROXY vs Devil Jin | 21–15 | 58.33% |
| PROXY vs Alisa | 22–11 | 66.67% |
| PROXY vs Feng | 23–9 | 71.88% |
| PROXY vs Claudio | 22–9 | 70.97% |
| PROXY vs Zafina | 17–12 | 58.62% |
| PROXY vs Leo | 19–9 | 67.86% |
| PROXY vs Jack-8 | 19–7 | 73.08% |
| PROXY vs Fahkumram | 15–11 | 57.69% |
| PROXY vs Anna | 12–13 | 48.00% |
| PROXY vs Lars | 12–12 | 50.00% |
| PROXY vs Victor | 16–8 | 66.67% |
| PROXY vs Raven | 10–11 | 47.62% |
| PROXY vs Armor King | 8–12 | 40.00% |
| PROXY vs Leroy | 16–3 | 84.21% |
| PROXY vs Shaheen | 5–6 | 45.45% |
| PROXY vs Panda | 4–6 | 40.00% |
| PROXY vs Kuma | 2–2 | 50.00% |
| PROXY vs Miary Zo | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.