| King-d'-Ixelles vs Kazuya | 22–21 | 51.16% |
| King-d'-Ixelles vs Jin | 20–11 | 64.52% |
| King-d'-Ixelles vs Reina | 17–11 | 60.71% |
| King-d'-Ixelles vs Paul | 20–6 | 76.92% |
| King-d'-Ixelles vs Nina | 18–8 | 69.23% |
| King-d'-Ixelles vs Lili | 18–7 | 72.00% |
| King-d'-Ixelles vs Dragunov | 13–12 | 52.00% |
| King-d'-Ixelles vs Hwoarang | 18–6 | 75.00% |
| King-d'-Ixelles vs King | 16–7 | 69.57% |
| King-d'-Ixelles vs Feng | 11–4 | 73.33% |
| King-d'-Ixelles vs Law | 6–8 | 42.86% |
| King-d'-Ixelles vs Steve | 6–7 | 46.15% |
| King-d'-Ixelles vs Asuka | 6–7 | 46.15% |
| King-d'-Ixelles vs Devil Jin | 5–8 | 38.46% |
| King-d'-Ixelles vs Heihachi | 7–6 | 53.85% |
| King-d'-Ixelles vs Yoshimitsu | 9–3 | 75.00% |
| King-d'-Ixelles vs Claudio | 6–6 | 50.00% |
| King-d'-Ixelles vs Jun | 11–1 | 91.67% |
| King-d'-Ixelles vs Bryan | 6–5 | 54.55% |
| King-d'-Ixelles vs Azucena | 6–5 | 54.55% |
| King-d'-Ixelles vs Raven | 6–5 | 54.55% |
| King-d'-Ixelles vs Lars | 6–4 | 60.00% |
| King-d'-Ixelles vs Eddy | 5–4 | 55.56% |
| King-d'-Ixelles vs Armor King | 5–4 | 55.56% |
| King-d'-Ixelles vs Xiaoyu | 2–6 | 25.00% |
| King-d'-Ixelles vs Jack-8 | 6–2 | 75.00% |
| King-d'-Ixelles vs Lee | 7–1 | 87.50% |
| King-d'-Ixelles vs Leroy | 4–3 | 57.14% |
| King-d'-Ixelles vs Alisa | 5–1 | 83.33% |
| King-d'-Ixelles vs Leo | 2–3 | 40.00% |
| King-d'-Ixelles vs Shaheen | 2–3 | 40.00% |
| King-d'-Ixelles vs Zafina | 5–0 | 100.00% |
| King-d'-Ixelles vs Victor | 3–2 | 60.00% |
| King-d'-Ixelles vs Kuma | 2–0 | 100.00% |
| King-d'-Ixelles vs Panda | 0–1 | 0.00% |
| King-d'-Ixelles vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.