| Gimmick Or DIE vs Reina | 26–12 | 68.42% |
| Gimmick Or DIE vs Jin | 25–9 | 73.53% |
| Gimmick Or DIE vs Steve | 20–14 | 58.82% |
| Gimmick Or DIE vs Kazuya | 21–11 | 65.62% |
| Gimmick Or DIE vs Dragunov | 17–14 | 54.84% |
| Gimmick Or DIE vs Yoshimitsu | 20–9 | 68.97% |
| Gimmick Or DIE vs Law | 18–8 | 69.23% |
| Gimmick Or DIE vs King | 17–6 | 73.91% |
| Gimmick Or DIE vs Bryan | 18–5 | 78.26% |
| Gimmick Or DIE vs Hwoarang | 20–1 | 95.24% |
| Gimmick Or DIE vs Lee | 17–4 | 80.95% |
| Gimmick Or DIE vs Paul | 13–7 | 65.00% |
| Gimmick Or DIE vs Lili | 13–7 | 65.00% |
| Gimmick Or DIE vs Victor | 16–4 | 80.00% |
| Gimmick Or DIE vs Armor King | 11–8 | 57.89% |
| Gimmick Or DIE vs Lars | 14–4 | 77.78% |
| Gimmick Or DIE vs Raven | 11–7 | 61.11% |
| Gimmick Or DIE vs Jun | 10–7 | 58.82% |
| Gimmick Or DIE vs Azucena | 11–6 | 64.71% |
| Gimmick Or DIE vs Asuka | 11–5 | 68.75% |
| Gimmick Or DIE vs Devil Jin | 11–5 | 68.75% |
| Gimmick Or DIE vs Nina | 11–4 | 73.33% |
| Gimmick Or DIE vs Heihachi | 8–7 | 53.33% |
| Gimmick Or DIE vs Leo | 9–4 | 69.23% |
| Gimmick Or DIE vs Eddy | 8–4 | 66.67% |
| Gimmick Or DIE vs Jack-8 | 8–3 | 72.73% |
| Gimmick Or DIE vs Leroy | 6–5 | 54.55% |
| Gimmick Or DIE vs Lidia | 11–0 | 100.00% |
| Gimmick Or DIE vs Xiaoyu | 6–4 | 60.00% |
| Gimmick Or DIE vs Feng | 3–5 | 37.50% |
| Gimmick Or DIE vs Kuma | 3–4 | 42.86% |
| Gimmick Or DIE vs Alisa | 5–0 | 100.00% |
| Gimmick Or DIE vs Zafina | 5–0 | 100.00% |
| Gimmick Or DIE vs Panda | 2–2 | 50.00% |
| Gimmick Or DIE vs Fahkumram | 2–2 | 50.00% |
| Gimmick Or DIE vs Clive | 3–0 | 100.00% |
| Gimmick Or DIE vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.