| Vizual Mania vs Kazuya | 47–57 | 45.19% |
| Vizual Mania vs Reina | 62–42 | 59.62% |
| Vizual Mania vs King | 52–50 | 50.98% |
| Vizual Mania vs Jin | 40–49 | 44.94% |
| Vizual Mania vs Steve | 40–38 | 51.28% |
| Vizual Mania vs Yoshimitsu | 31–45 | 40.79% |
| Vizual Mania vs Bryan | 27–49 | 35.53% |
| Vizual Mania vs Law | 35–36 | 49.30% |
| Vizual Mania vs Eddy | 35–32 | 52.24% |
| Vizual Mania vs Hwoarang | 26–38 | 40.62% |
| Vizual Mania vs Azucena | 26–32 | 44.83% |
| Vizual Mania vs Lars | 32–25 | 56.14% |
| Vizual Mania vs Jun | 24–30 | 44.44% |
| Vizual Mania vs Paul | 27–23 | 54.00% |
| Vizual Mania vs Lee | 23–26 | 46.94% |
| Vizual Mania vs Victor | 28–20 | 58.33% |
| Vizual Mania vs Lidia | 27–20 | 57.45% |
| Vizual Mania vs Dragunov | 21–23 | 47.73% |
| Vizual Mania vs Lili | 18–24 | 42.86% |
| Vizual Mania vs Leo | 19–23 | 45.24% |
| Vizual Mania vs Nina | 14–26 | 35.00% |
| Vizual Mania vs Asuka | 18–21 | 46.15% |
| Vizual Mania vs Feng | 16–22 | 42.11% |
| Vizual Mania vs Heihachi | 14–24 | 36.84% |
| Vizual Mania vs Alisa | 15–20 | 42.86% |
| Vizual Mania vs Leroy | 20–15 | 57.14% |
| Vizual Mania vs Xiaoyu | 14–17 | 45.16% |
| Vizual Mania vs Kuma | 12–17 | 41.38% |
| Vizual Mania vs Devil Jin | 9–19 | 32.14% |
| Vizual Mania vs Jack-8 | 9–18 | 33.33% |
| Vizual Mania vs Claudio | 13–4 | 76.47% |
| Vizual Mania vs Raven | 5–9 | 35.71% |
| Vizual Mania vs Shaheen | 5–7 | 41.67% |
| Vizual Mania vs Zafina | 3–7 | 30.00% |
| Vizual Mania vs Anna | 4–4 | 50.00% |
| Vizual Mania vs Clive | 2–2 | 50.00% |
| Vizual Mania vs Panda | 2–1 | 66.67% |
| Vizual Mania vs Fahkumram | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.