| Liquid Hacks vs Jin | 49–54 | 47.57% |
| Liquid Hacks vs Hwoarang | 47–29 | 61.84% |
| Liquid Hacks vs Eddy | 43–33 | 56.58% |
| Liquid Hacks vs Bryan | 40–31 | 56.34% |
| Liquid Hacks vs Kazuya | 37–34 | 52.11% |
| Liquid Hacks vs Law | 42–28 | 60.00% |
| Liquid Hacks vs King | 35–27 | 56.45% |
| Liquid Hacks vs Dragunov | 30–24 | 55.56% |
| Liquid Hacks vs Reina | 25–28 | 47.17% |
| Liquid Hacks vs Lars | 27–23 | 54.00% |
| Liquid Hacks vs Victor | 28–22 | 56.00% |
| Liquid Hacks vs Feng | 30–19 | 61.22% |
| Liquid Hacks vs Azucena | 31–14 | 68.89% |
| Liquid Hacks vs Devil Jin | 27–17 | 61.36% |
| Liquid Hacks vs Lee | 16–28 | 36.36% |
| Liquid Hacks vs Lili | 19–15 | 55.88% |
| Liquid Hacks vs Jun | 13–21 | 38.24% |
| Liquid Hacks vs Yoshimitsu | 17–16 | 51.52% |
| Liquid Hacks vs Steve | 19–13 | 59.38% |
| Liquid Hacks vs Asuka | 17–15 | 53.12% |
| Liquid Hacks vs Leo | 20–12 | 62.50% |
| Liquid Hacks vs Alisa | 15–17 | 46.88% |
| Liquid Hacks vs Jack-8 | 16–15 | 51.61% |
| Liquid Hacks vs Nina | 10–20 | 33.33% |
| Liquid Hacks vs Paul | 17–12 | 58.62% |
| Liquid Hacks vs Xiaoyu | 12–16 | 42.86% |
| Liquid Hacks vs Kuma | 11–11 | 50.00% |
| Liquid Hacks vs Raven | 11–11 | 50.00% |
| Liquid Hacks vs Leroy | 12–8 | 60.00% |
| Liquid Hacks vs Heihachi | 7–13 | 35.00% |
| Liquid Hacks vs Claudio | 9–10 | 47.37% |
| Liquid Hacks vs Zafina | 7–12 | 36.84% |
| Liquid Hacks vs Shaheen | 9–7 | 56.25% |
| Liquid Hacks vs Lidia | 4–8 | 33.33% |
| Liquid Hacks vs Fahkumram | 4–8 | 33.33% |
| Liquid Hacks vs Panda | 4–5 | 44.44% |
| Liquid Hacks vs Clive | 3–3 | 50.00% |
| Liquid Hacks vs Armor King | 1–3 | 25.00% |
| Liquid Hacks vs Anna | 0–3 | 0.00% |
| Liquid Hacks vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.