| LigmaBallz vs Bryan | 41–27 | 60.29% |
| LigmaBallz vs Kazuya | 43–24 | 64.18% |
| LigmaBallz vs King | 30–19 | 61.22% |
| LigmaBallz vs Jin | 26–19 | 57.78% |
| LigmaBallz vs Heihachi | 27–13 | 67.50% |
| LigmaBallz vs Yoshimitsu | 28–7 | 80.00% |
| LigmaBallz vs Steve | 28–7 | 80.00% |
| LigmaBallz vs Lili | 24–10 | 70.59% |
| LigmaBallz vs Dragunov | 23–10 | 69.70% |
| LigmaBallz vs Nina | 25–6–1 | 80.65% |
| LigmaBallz vs Reina | 24–8 | 75.00% |
| LigmaBallz vs Hwoarang | 21–8 | 72.41% |
| LigmaBallz vs Law | 18–8 | 69.23% |
| LigmaBallz vs Paul | 17–8 | 68.00% |
| LigmaBallz vs Devil Jin | 17–8 | 68.00% |
| LigmaBallz vs Armor King | 17–7 | 70.83% |
| LigmaBallz vs Lee | 18–5 | 78.26% |
| LigmaBallz vs Lidia | 12–10 | 54.55% |
| LigmaBallz vs Xiaoyu | 12–7 | 63.16% |
| LigmaBallz vs Jun | 13–4 | 76.47% |
| LigmaBallz vs Asuka | 10–6 | 62.50% |
| LigmaBallz vs Claudio | 6–10 | 37.50% |
| LigmaBallz vs Jack-8 | 5–10 | 33.33% |
| LigmaBallz vs Clive | 6–8 | 42.86% |
| LigmaBallz vs Anna | 12–2 | 85.71% |
| LigmaBallz vs Shaheen | 5–8 | 38.46% |
| LigmaBallz vs Victor | 3–10 | 23.08% |
| LigmaBallz vs Fahkumram | 11–2 | 84.62% |
| LigmaBallz vs Feng | 7–5 | 58.33% |
| LigmaBallz vs Lars | 9–3 | 75.00% |
| LigmaBallz vs Alisa | 8–4 | 66.67% |
| LigmaBallz vs Raven | 4–6 | 40.00% |
| LigmaBallz vs Eddy | 5–5 | 50.00% |
| LigmaBallz vs Leroy | 5–4 | 55.56% |
| LigmaBallz vs Zafina | 5–2 | 71.43% |
| LigmaBallz vs Azucena | 4–3 | 57.14% |
| LigmaBallz vs Miary Zo | 2–5 | 28.57% |
| LigmaBallz vs Leo | 2–2 | 50.00% |
| LigmaBallz vs Kuma | 2–1 | 66.67% |
| LigmaBallz vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.