| Axelshady vs Jin | 189–206 | 47.85% |
| Axelshady vs Kazuya | 222–172 | 56.35% |
| Axelshady vs Bryan | 211–172 | 55.09% |
| Axelshady vs Law | 172–192 | 47.25% |
| Axelshady vs Steve | 189–170 | 52.65% |
| Axelshady vs Hwoarang | 186–170 | 52.25% |
| Axelshady vs King | 167–170 | 49.55% |
| Axelshady vs Reina | 178–153 | 53.78% |
| Axelshady vs Xiaoyu | 186–121 | 60.59% |
| Axelshady vs Yoshimitsu | 142–143 | 49.82% |
| Axelshady vs Lili | 154–130 | 54.23% |
| Axelshady vs Lars | 133–146 | 47.67% |
| Axelshady vs Lee | 119–141 | 45.77% |
| Axelshady vs Dragunov | 116–139 | 45.49% |
| Axelshady vs Devil Jin | 106–141 | 42.91% |
| Axelshady vs Azucena | 116–124 | 48.33% |
| Axelshady vs Nina | 128–107 | 54.47% |
| Axelshady vs Asuka | 122–108 | 53.04% |
| Axelshady vs Lidia | 104–113 | 47.93% |
| Axelshady vs Feng | 97–114 | 45.97% |
| Axelshady vs Jun | 95–116 | 45.02% |
| Axelshady vs Paul | 106–103 | 50.72% |
| Axelshady vs Victor | 90–91 | 49.72% |
| Axelshady vs Raven | 91–82 | 52.60% |
| Axelshady vs Leo | 81–82 | 49.69% |
| Axelshady vs Heihachi | 72–84 | 46.15% |
| Axelshady vs Alisa | 77–71 | 52.03% |
| Axelshady vs Fahkumram | 65–64 | 50.39% |
| Axelshady vs Zafina | 61–67 | 47.66% |
| Axelshady vs Eddy | 64–61 | 51.20% |
| Axelshady vs Claudio | 57–62 | 47.90% |
| Axelshady vs Jack-8 | 49–54 | 47.57% |
| Axelshady vs Kuma | 50–53 | 48.54% |
| Axelshady vs Leroy | 30–54 | 35.71% |
| Axelshady vs Anna | 43–38 | 53.09% |
| Axelshady vs Armor King | 39–28 | 58.21% |
| Axelshady vs Clive | 23–35 | 39.66% |
| Axelshady vs Shaheen | 25–31 | 44.64% |
| Axelshady vs Panda | 14–25 | 35.90% |
| Axelshady vs Miary Zo | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.