| Juicy|UZBA vs Hwoarang | 219–203 | 51.90% |
| Juicy|UZBA vs Kazuya | 209–180 | 53.73% |
| Juicy|UZBA vs King | 198–175 | 53.08% |
| Juicy|UZBA vs Jin | 177–196 | 47.45% |
| Juicy|UZBA vs Law | 151–112 | 57.41% |
| Juicy|UZBA vs Bryan | 154–109 | 58.56% |
| Juicy|UZBA vs Heihachi | 131–121 | 51.98% |
| Juicy|UZBA vs Alisa | 129–105 | 55.13% |
| Juicy|UZBA vs Lili | 85–109 | 43.81% |
| Juicy|UZBA vs Paul | 109–83 | 56.77% |
| Juicy|UZBA vs Steve | 92–84 | 52.27% |
| Juicy|UZBA vs Dragunov | 89–84 | 51.45% |
| Juicy|UZBA vs Devil Jin | 94–64 | 59.49% |
| Juicy|UZBA vs Feng | 83–59 | 58.45% |
| Juicy|UZBA vs Azucena | 66–74 | 47.14% |
| Juicy|UZBA vs Yoshimitsu | 56–74 | 43.08% |
| Juicy|UZBA vs Nina | 65–56 | 53.72% |
| Juicy|UZBA vs Reina | 62–59 | 51.24% |
| Juicy|UZBA vs Eddy | 70–49 | 58.82% |
| Juicy|UZBA vs Asuka | 55–58 | 48.67% |
| Juicy|UZBA vs Lidia | 59–53 | 52.68% |
| Juicy|UZBA vs Anna | 53–57 | 48.18% |
| Juicy|UZBA vs Lee | 53–47 | 53.00% |
| Juicy|UZBA vs Jun | 40–56 | 41.67% |
| Juicy|UZBA vs Fahkumram | 55–39 | 58.51% |
| Juicy|UZBA vs Victor | 39–54 | 41.94% |
| Juicy|UZBA vs Xiaoyu | 42–47 | 47.19% |
| Juicy|UZBA vs Lars | 39–47 | 45.35% |
| Juicy|UZBA vs Armor King | 47–34 | 58.02% |
| Juicy|UZBA vs Leroy | 36–44 | 45.00% |
| Juicy|UZBA vs Raven | 32–36 | 47.06% |
| Juicy|UZBA vs Jack-8 | 36–29 | 55.38% |
| Juicy|UZBA vs Leo | 28–31 | 47.46% |
| Juicy|UZBA vs Claudio | 30–29 | 50.85% |
| Juicy|UZBA vs Clive | 22–23 | 48.89% |
| Juicy|UZBA vs Shaheen | 18–18 | 50.00% |
| Juicy|UZBA vs Miary Zo | 18–18 | 50.00% |
| Juicy|UZBA vs Zafina | 8–16 | 33.33% |
| Juicy|UZBA vs Kuma | 6–17 | 26.09% |
| Juicy|UZBA vs Panda | 6–13 | 31.58% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.