| Drippymitsu vs Kazuya | 81–48 | 62.79% |
| Drippymitsu vs Jin | 68–30 | 69.39% |
| Drippymitsu vs Bryan | 38–47 | 44.71% |
| Drippymitsu vs Hwoarang | 50–29 | 63.29% |
| Drippymitsu vs Reina | 40–26 | 60.61% |
| Drippymitsu vs Law | 28–31 | 47.46% |
| Drippymitsu vs Lili | 24–33 | 42.11% |
| Drippymitsu vs Steve | 26–30 | 46.43% |
| Drippymitsu vs King | 24–29 | 45.28% |
| Drippymitsu vs Asuka | 21–29 | 42.00% |
| Drippymitsu vs Paul | 25–24 | 51.02% |
| Drippymitsu vs Yoshimitsu | 29–19 | 60.42% |
| Drippymitsu vs Lee | 26–22 | 54.17% |
| Drippymitsu vs Dragunov | 31–13 | 70.45% |
| Drippymitsu vs Feng | 18–20 | 47.37% |
| Drippymitsu vs Xiaoyu | 15–18 | 45.45% |
| Drippymitsu vs Jun | 13–18 | 41.94% |
| Drippymitsu vs Victor | 13–16 | 44.83% |
| Drippymitsu vs Leo | 13–14 | 48.15% |
| Drippymitsu vs Nina | 18–9 | 66.67% |
| Drippymitsu vs Heihachi | 15–11 | 57.69% |
| Drippymitsu vs Azucena | 13–12 | 52.00% |
| Drippymitsu vs Lars | 12–10 | 54.55% |
| Drippymitsu vs Devil Jin | 5–15 | 25.00% |
| Drippymitsu vs Leroy | 13–7 | 65.00% |
| Drippymitsu vs Fahkumram | 11–8 | 57.89% |
| Drippymitsu vs Jack-8 | 7–10 | 41.18% |
| Drippymitsu vs Claudio | 7–10 | 41.18% |
| Drippymitsu vs Alisa | 6–10 | 37.50% |
| Drippymitsu vs Eddy | 6–10 | 37.50% |
| Drippymitsu vs Shaheen | 9–5 | 64.29% |
| Drippymitsu vs Zafina | 5–5 | 50.00% |
| Drippymitsu vs Lidia | 7–3 | 70.00% |
| Drippymitsu vs Kuma | 5–4 | 55.56% |
| Drippymitsu vs Anna | 5–3 | 62.50% |
| Drippymitsu vs Armor King | 3–5 | 37.50% |
| Drippymitsu vs Raven | 3–2 | 60.00% |
| Drippymitsu vs Panda | 2–1 | 66.67% |
| Drippymitsu vs Clive | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.