| Skyrocket vs Jin | 167–217 | 43.49% |
| Skyrocket vs Kazuya | 155–206 | 42.94% |
| Skyrocket vs Hwoarang | 190–147 | 56.38% |
| Skyrocket vs Law | 177–147 | 54.63% |
| Skyrocket vs King | 122–154 | 44.20% |
| Skyrocket vs Bryan | 116–159 | 42.18% |
| Skyrocket vs Steve | 86–129 | 40.00% |
| Skyrocket vs Paul | 79–105 | 42.93% |
| Skyrocket vs Lili | 83–78 | 51.55% |
| Skyrocket vs Eddy | 90–69 | 56.60% |
| Skyrocket vs Heihachi | 56–90 | 38.36% |
| Skyrocket vs Armor King | 53–82 | 39.26% |
| Skyrocket vs Yoshimitsu | 66–65 | 50.38% |
| Skyrocket vs Jun | 56–65 | 46.28% |
| Skyrocket vs Dragunov | 52–58 | 47.27% |
| Skyrocket vs Clive | 46–63 | 42.20% |
| Skyrocket vs Lars | 49–57 | 46.23% |
| Skyrocket vs Reina | 47–58 | 44.76% |
| Skyrocket vs Nina | 53–49 | 51.96% |
| Skyrocket vs Asuka | 51–47 | 52.04% |
| Skyrocket vs Devil Jin | 43–49 | 46.74% |
| Skyrocket vs Alisa | 36–51 | 41.38% |
| Skyrocket vs Xiaoyu | 42–39 | 51.85% |
| Skyrocket vs Azucena | 33–42 | 44.00% |
| Skyrocket vs Victor | 31–36 | 46.27% |
| Skyrocket vs Feng | 27–34 | 44.26% |
| Skyrocket vs Lee | 26–34 | 43.33% |
| Skyrocket vs Lidia | 20–40 | 33.33% |
| Skyrocket vs Miary Zo | 26–30 | 46.43% |
| Skyrocket vs Jack-8 | 20–33 | 37.74% |
| Skyrocket vs Claudio | 19–34 | 35.85% |
| Skyrocket vs Fahkumram | 18–30 | 37.50% |
| Skyrocket vs Leo | 23–23 | 50.00% |
| Skyrocket vs Raven | 21–22 | 48.84% |
| Skyrocket vs Leroy | 16–18 | 47.06% |
| Skyrocket vs Anna | 8–22 | 26.67% |
| Skyrocket vs Kuma | 17–12 | 58.62% |
| Skyrocket vs Shaheen | 11–11 | 50.00% |
| Skyrocket vs Zafina | 6–12 | 33.33% |
| Skyrocket vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.