| BloodClat vs Kazuya | 165–284–1 | 36.75% |
| BloodClat vs Jin | 158–195 | 44.76% |
| BloodClat vs King | 128–155 | 45.23% |
| BloodClat vs Law | 140–142 | 49.65% |
| BloodClat vs Reina | 142–140 | 50.35% |
| BloodClat vs Bryan | 117–147 | 44.32% |
| BloodClat vs Steve | 105–158 | 39.92% |
| BloodClat vs Yoshimitsu | 121–115 | 51.27% |
| BloodClat vs Heihachi | 96–120 | 44.44% |
| BloodClat vs Lidia | 69–143 | 32.55% |
| BloodClat vs Hwoarang | 91–99 | 47.89% |
| BloodClat vs Paul | 90–88 | 50.56% |
| BloodClat vs Lili | 78–91 | 46.15% |
| BloodClat vs Asuka | 73–94 | 43.71% |
| BloodClat vs Eddy | 71–88 | 44.65% |
| BloodClat vs Dragunov | 68–89 | 43.31% |
| BloodClat vs Azucena | 65–68–1 | 48.87% |
| BloodClat vs Jun | 63–62 | 50.40% |
| BloodClat vs Alisa | 52–59 | 46.85% |
| BloodClat vs Lee | 56–54 | 50.91% |
| BloodClat vs Devil Jin | 48–60 | 44.44% |
| BloodClat vs Victor | 40–58 | 40.82% |
| BloodClat vs Lars | 38–56 | 40.43% |
| BloodClat vs Xiaoyu | 55–36 | 60.44% |
| BloodClat vs Nina | 48–40 | 54.55% |
| BloodClat vs Leroy | 44–40 | 52.38% |
| BloodClat vs Claudio | 23–57 | 28.75% |
| BloodClat vs Feng | 43–34 | 55.84% |
| BloodClat vs Jack-8 | 28–42 | 40.00% |
| BloodClat vs Clive | 21–37 | 36.21% |
| BloodClat vs Raven | 22–34 | 39.29% |
| BloodClat vs Fahkumram | 28–27 | 50.91% |
| BloodClat vs Leo | 17–23 | 42.50% |
| BloodClat vs Shaheen | 14–18 | 43.75% |
| BloodClat vs Zafina | 10–20 | 33.33% |
| BloodClat vs Anna | 9–19 | 32.14% |
| BloodClat vs Miary Zo | 10–15 | 40.00% |
| BloodClat vs Kuma | 10–12 | 45.45% |
| BloodClat vs Armor King | 7–15 | 31.82% |
| BloodClat vs Panda | 3–10 | 23.08% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.