| iAintGetNoSleep vs Kazuya | 11–20 | 35.48% |
| iAintGetNoSleep vs Jin | 13–17 | 43.33% |
| iAintGetNoSleep vs Paul | 10–19 | 34.48% |
| iAintGetNoSleep vs Bryan | 7–20 | 25.93% |
| iAintGetNoSleep vs Law | 15–11 | 57.69% |
| iAintGetNoSleep vs Hwoarang | 10–13 | 43.48% |
| iAintGetNoSleep vs Reina | 11–10 | 52.38% |
| iAintGetNoSleep vs King | 4–14 | 22.22% |
| iAintGetNoSleep vs Steve | 9–8 | 52.94% |
| iAintGetNoSleep vs Clive | 6–10 | 37.50% |
| iAintGetNoSleep vs Lars | 4–11 | 26.67% |
| iAintGetNoSleep vs Devil Jin | 9–5 | 64.29% |
| iAintGetNoSleep vs Dragunov | 9–5 | 64.29% |
| iAintGetNoSleep vs Eddy | 5–9 | 35.71% |
| iAintGetNoSleep vs Heihachi | 4–9 | 30.77% |
| iAintGetNoSleep vs Anna | 5–7 | 41.67% |
| iAintGetNoSleep vs Xiaoyu | 7–4 | 63.64% |
| iAintGetNoSleep vs Jun | 6–5 | 54.55% |
| iAintGetNoSleep vs Nina | 2–8 | 20.00% |
| iAintGetNoSleep vs Asuka | 3–6 | 33.33% |
| iAintGetNoSleep vs Lili | 3–6 | 33.33% |
| iAintGetNoSleep vs Leroy | 4–4 | 50.00% |
| iAintGetNoSleep vs Yoshimitsu | 5–2 | 71.43% |
| iAintGetNoSleep vs Jack-8 | 3–4 | 42.86% |
| iAintGetNoSleep vs Lee | 3–4 | 42.86% |
| iAintGetNoSleep vs Azucena | 1–6 | 14.29% |
| iAintGetNoSleep vs Raven | 3–4 | 42.86% |
| iAintGetNoSleep vs Claudio | 1–5 | 16.67% |
| iAintGetNoSleep vs Victor | 1–5 | 16.67% |
| iAintGetNoSleep vs Lidia | 3–3 | 50.00% |
| iAintGetNoSleep vs Feng | 0–5 | 0.00% |
| iAintGetNoSleep vs Alisa | 2–2 | 50.00% |
| iAintGetNoSleep vs Kuma | 1–3 | 25.00% |
| iAintGetNoSleep vs Leo | 1–2 | 33.33% |
| iAintGetNoSleep vs Shaheen | 1–2 | 33.33% |
| iAintGetNoSleep vs Zafina | 0–1 | 0.00% |
| iAintGetNoSleep vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.